thingsiplay
@thingsiplay@beehaw.org
- Comment on How much should a game cost? 3 days ago:
I buy and play games on sales most of the time. So its not the newest hot shit I get. Especially cool with Steam sales. There are even “blockbuster” titles I would never buy for fullprice as a 75% sale in example. Suddenly those titles come in range of an indie price and that’s affordable to me. And yes I buy and play indie games too. They do not have an issue with pricing usually and often they are even self contained games without micro transactions, at least most of them.
- Comment on How much should a game cost? 3 days ago:
It should cost “enough”. What do I mean by that? It depends. Literally. Also the (money-) cost of after purchasing a game is important too, with DLCs and micro transactions as well. And if you just “rent” a game as service (multi player only in example) or if its a single player game that you can keep and is not dependent on servers. Besides downloading the game off course.
That’s why I don’t like generalizations at all. This is a bit more complex to answer than it seems. I genuinely think there are games or may come out in the future, which might be worse the 80 Dollars or Euros. Others not so much. A game should cost as much as it is worth it. And that upper limit is only defined by the game itself (and whats available otherwise too off course, that is not simple).
- Comment on How Nintendo locked down the Switch 2’s USB-C port and broke third-party docking 1 week ago:
Nintendoesn’t