thingsiplay
@thingsiplay@beehaw.org
- Comment on This Atari handheld with retro controls is finally available for preorder 1 week ago:
When will people learn not to pre-order stuff?
- Comment on Steam users in the UK will need a credit card to access “mature content” games 2 weeks ago:
How do you expect Steam to work against this? This is not a decision that Valve has any word on, its a decision by government. The only thing that Valve could do here is, remove those games for that country. But that is not a solution. If anything, the citizens of the UK should do something, if possible.
- Comment on Today’s game consoles are historically overpriced 2 weeks ago:
We live in a console generation with prices going up, instead down. It’s unprecedented. So waiting one generation might work, but then its all about playing old games. Wait too long and the price of the games might go up, or the stores close…
- Comment on Microsoft lifts Windows 11 update block for Easy Anti-Cheat users 1 month ago:
Shows why Kernel level anti cheat is a bad idea. No Anti cheat software should have this much power over your system.
- Comment on Following rough launch, Splitgate 2 is going back to beta as studio announces layoffs 1 month ago:
Unlaunch button pressed.
- Comment on How much should a game cost? 2 months ago:
I buy and play games on sales most of the time. So its not the newest hot shit I get. Especially cool with Steam sales. There are even “blockbuster” titles I would never buy for fullprice as a 75% sale in example. Suddenly those titles come in range of an indie price and that’s affordable to me. And yes I buy and play indie games too. They do not have an issue with pricing usually and often they are even self contained games without micro transactions, at least most of them.
- Comment on How much should a game cost? 2 months ago:
It should cost “enough”. What do I mean by that? It depends. Literally. Also the (money-) cost of after purchasing a game is important too, with DLCs and micro transactions as well. And if you just “rent” a game as service (multi player only in example) or if its a single player game that you can keep and is not dependent on servers. Besides downloading the game off course.
That’s why I don’t like generalizations at all. This is a bit more complex to answer than it seems. I genuinely think there are games or may come out in the future, which might be worse the 80 Dollars or Euros. Others not so much. A game should cost as much as it is worth it. And that upper limit is only defined by the game itself (and whats available otherwise too off course, that is not simple).
- Comment on How Nintendo locked down the Switch 2’s USB-C port and broke third-party docking 2 months ago:
Nintendoesn’t