BenVimes
@BenVimes@lemmy.ca
- Comment on A lot of people say this is their favorite PlayStation 1 game. 3 days ago:
It took a lot of inspiration from Tactics Ogre: Let Us Cling Together, but the two games had basically the same creative team anyway.
- Comment on The entire Dragon Age series is only $10 on steam until June 27th. 5 days ago:
I’ll point out that you can use Dragon Age Keep to plan out key choices in the narratives of the first two games, and even create a world state for import into Inquisition. Helpful if you want to play Inquisition and want a refresher and/or don’t want to replay the earlier games
- Comment on Final Fantasy Tactics Was Originally An RTS, And Here's What It Almost Looked Like | Time Extension 1 week ago:
I think those screenshots like something closer to Ogre Battle or the recently released Unicorn Overlord rather than any RTS.
- Comment on Bravely Default 3DS 1 week ago:
The story seems generic at first, but it goes places later.
One feature I really liked about this game was that you can adjust the encounter rate, even down to 0%. No in-game consumables or equipment needed, just an option in the menu. If you want to gain a few levels, you can crank it up. If you just want to revisit an old location because you missed an item, you can turn it off.
- Comment on Average French launguage learner 4 months ago:
When I was learning French I was told penser and croire were interchangeable in this context.
- Comment on Did ad blockers survive YouTube's offensive? Letting numbers talk 4 months ago:
I’ve gotten the pop-up once or twice, but updating uBlock fixed that.
I have instead noticed a large decrease in quality, things like frozen images/pages and endless buffering. I don’t know if all that is related, but it did start around the time YouTube started cracking down on ad blockers.
- Comment on Any recommendations for time loop games? 5 months ago:
Maybe Radiant Historia fits your bill. It’s a JRPG by Atlus originally on the DS, with a remaster on the 3DS. You can time travel to different nodes in the story and the game will replay identically, which of the “loop” part. It has a branching storyline stemming from a choice early in the game, and you have to hop to the other branch to get abilities and information for the other.
- Comment on Lower Decks: Can anyone tell me what I'm missing? 6 months ago:
My story is a bit different than others. I am not a Trekkie, and most of what I know about the franchise is from cultural osmosis and from catching the odd rerun of TNG in the 90s.
I have, however, been a junior officer in a ship, and much of Lower Deck’s content struck a chord because I’ve been there. I’ve been assigned the banal tasks, I’ve argued with other crew members on an opposite watch, and I’ve had to fight for the attention of the senior officers.
Disclaimer: I am not encouraging you to join the navy just to enjoy LD. That would be silly.
- Comment on The Escapist murica-fires Editor-in-Chief - loses Yahtzee Croshaw and entire video team in hours 7 months ago:
I mean, should have died years ago the last thing they unceremoniously dumped talent over apparently ideological reasons, but they survived.
Granted, this time is different because now they are losing their primary breadwinner. They plodded along before because ZP still brought in people. This wound may actually be fatal.
- Comment on YouTube is cracking down on consumers’ favorite loophole - Adblockers 8 months ago:
I’m in the same camp. I was generally fine when it was an. occasionally skippable pre-roll ad before some videos. But the last time I watched a video without a blocker, there were two unskippable ads at the start plus two more each at the 7 and 14 minute mark of a 20 minute video.
This hour has 22 minutes indeed.
- Comment on Sabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week. 9 months ago:
I seem to remember them being surprised by the success of Bravely Default, not expecting a deliberately old-school RPG to appeal to modern audiences.
The cynical part of me believes this is performative on their part - they know a game like that will be popular, but it won’t be the most popular thing ever and they won’t make all the money. So, they try to push bigger games that are more easily monetized in hopes that people will just forget their own preferences.
- Comment on “Are you sure about that?” 11 months ago:
“Jesus wants a hug!”