teawrecks
@teawrecks@sopuli.xyz
- Comment on RFK Jr. Blames violent video games for Mass Shootings. 3 days ago:
What’s old is new again…
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 4 days ago:
If it’s the one I’m thinking of, I barely consider that one a run back. It’s like 40s to get to the boss from the bench. And at that point I the game, I noticed myself start hitting the bounce plants much more consistently after having to do this run many times. Up until then I hadn’t been forced to repeat the same small section yet.
And (staying vague to avoid spoilers), the bench itself was particularly “surprising” specifically because of the long gap without any benches leading up to it, forcing you to repeat the same long platforming/combat sections over and over. Players would not have been “surprised” by it if they weren’t so desperate for a bench.
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 5 days ago:
I will need to play more of silksong to be able to comment fully, but I felt that, even though you could understandably say all the same stuff about Hollow Knight, I still do think that the only times I struggled in HK (on required content) I later found out about an upgrade that was available if i had looked that would have made the fight much easier (nail upgrade, ability, charm, more hp, etc).
No, not to the same degree as Elden Ring, i agree, but I do think HK’s exploration played a very similar role as it did in Elden Ring. In both games i would tell people to only bash your head against a boss if you want to hurt yourself, otherwise go explore.
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 6 days ago:
Do you believe DS and Megaman could have been even more iconic if they had listened to players and made their runs back shorter?
My point is, it’s not like the designers didn’t know what they were doing, this is a very obvious aspect of their gameplay. And regardless of how minor inconveniences like this make us feel as players, we don’t know that it’s not precisely those lows that contrast with the highs to create the intended experiences which made those games cult hits to begin with. You wouldn’t look at a Rembrandt and say, “look how much of the painting is just black! You’re wasting all this space! You could add so much detail and context in there!”
I’m a firm believer that “given the opportunity, players will optimize the fun out of a game”. If players weren’t complaining about the run back, then they would be complaining about the empty flask drinking animation. Inconvenience is not a convincing argument to me. Just like any art, games are free to evoke any and all emotions. It only becomes a problem if the emotion they keep evoking is boredom lol. But even then, boredom is a valid tool on the artist’s palette; sometimes the only ones who are getting bored are the boring people.
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 6 days ago:
Have you considered that the run back is trying to tell you something? The game doesn’t want you to bash your face against the same enemy the same way. It may not even want you to fight that boss yet at all.
The run back is meant to be an incentive to think about your options. Do I have other areas to explore? What do I keep dying to? Am I overlooking an obvious weakness during a particular boss mechanic, or am I not using an ability as effectively as I could be to stay alive?
If you let the player immediately run back into a boss, they will veg out and do just that until they eventually get lucky and barely down a boss by the skin of their teeth. But that’s not how you should be approaching these fights.
Sometimes the most productive run back even involves a good night’s rest.
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 6 days ago:
This is to be expected. Silksong gained so much hype that now you have a bunch of people trying it who are finding out it’s not their thing.
I know people these days are used to early access garbage being shoved out the door as a full release, and are ready to rush to the comments to explain why the game is wrong, but I promise you this is not one of those cases.
So far, every run back I’ve experienced in silksong has a purpose. If it’s not something you enjoy, I recommend not playing the game. But don’t be in that overlap of the Venn Diagram between people who are enjoying the game and people who are complaining they aren’t enjoying the game. Either stop playing, or finish it and then we can talk about its design.
- Comment on World Of Warcraft Turtle WoW Servers Hit With Blizzard Lawsuit 1 week ago:
Personally, I casually played on and off for about 10 years before finally subscribing and spending a few years on the official Classic servers. I’ve seen plenty of others with the same story
I think your anecdotal evidence is an outlier. Blizzard used to publish subscriber counts until it started dipping after wrath. They’ve subsequently never publicly posted sub counts again. I don’t know if this means it’s never been as high again, but given how many more options people have these days, I wouldn’t be surprised. Which means sub counts were never as high as they were before private servers took off.
Also, blizzard has a fiduciary responsibility to their shareholders to do what it believes will maximize profits, and as a result they’ve chosen to shut down Turtle WoW.
What does this even mean in context of deregulation?
It’s the entire basis for the push for deregulation. You can grift from all the people you have resources to grift, and corpos can grift from all the people they have resources to grift. A completely free market is not a level playing field. The rich get richer. Regulations are how common folk maintain a competitive landscape.
there are no lawsuits, what difference does it make who has more money
So we should just get rid of all civil lawsuits then, that would create a completely fair playing field? Come on now…
But under my perfect legal framework
Lol or lack thereof?
Ever heard of DeepSeek? Every once in a while people figure out how to do the same as previous state-of-art models using 1000x less resources
Why do you think corpos somehow don’t know how to take advantage of DeepSeek, but the little guys do? Why do you believe the poor have an advantage in that situation? Someone makes a 1000x breakthrough and everyone can use it. Great, before: it was your 1 unit of work vs OpenAI’s 1000, an absolute difference of 999; after: it’s your 1000 vs 1,000,000, an absolute difference of 999,000. They run you out of business even faster! The rich get richer!
And OpenAI actually became open a month ago.
You understand that if a model doesn’t expose the training set and training algorithm, there’s no way to know if it has been maliciously trained, right? Their use of the terms “open source” are misnomers. They could be effectively backdoored and there’s no way to know.
Great, let them do it. Let people be able to generate a great game by saying “make me a great game”. That’s fine.
That’s not the question at hand. If you can make a tool like that ethically, I’m all for it. But 1) they haven’t demonstrated they can do so ethically, and 2) there’s nothing to indicate that their goal is to create a tool to enable more artists and engineers.
Their stated goal is to completely eliminate as many jobs as possible. Combined with corporate ownership of fusion research, AI does not currently represent any promise of a democratization of creation. It is the water in a Mad Max movie. We
It’s clear you haven’t thought through your positions because you’re just repeating the same trickle-down rhetoric the right has been using to dismantle the US for the last 50 years, all while believing yourself to be anti-corpo. But we’ve fully strayed from the original topic at this point, so i think it’s time we called it. Hope you get some time to seriously re-evaluate your judgments here, cheers.
- Comment on World Of Warcraft Turtle WoW Servers Hit With Blizzard Lawsuit 1 week ago:
Unpaid work with no way to benefit from it for community, unpaid work that only makes rich people richer and poor people poorer.
I don’t follow how reverse engineering blizzard’s server makes the rich richer here. Blizzard doesn’t want that information to be public.
I don’t see this as a problem if anyone’s allowed to freely do and sell derivative works of anyone’s else content.
This is the “deregulation” argument that Elon and the rich keep perpetuating. “Just let everyone do everything and let the free market figure it out”. But we already know how it ends: the rich get richer, the poor get poorer. They have the resources to be more unethical than you.
at current point I’m more like heavily pro-AI
Specifically training it on content without permission? Well AI capabilities are directly proportional to energy costs, so that’s another pro “rich get richer” stance.
And I don’t think it makes artists obsolete in any way. We only have to wait a little bit until it becomes as granular and useful for artists as an intermediate tool in their workflow
Less than 5 years ago people were saying that they weren’t afraid of AI because it always looked like easily identifiable slop, always had extra fingers, sounded robotic. Now we’re at the point where it can generate really high quality content indistinguishable from high quality artwork on the first try. The expressed goal of AI companies is to create AGI capable of doing everything itself, not as a tool. So what makes you believe everything will suddenly reverse course and just settle as a tool?
- Comment on World Of Warcraft Turtle WoW Servers Hit With Blizzard Lawsuit 1 week ago:
Maybe they put too much trust into Blizzard being good guys
Turtle WoW is a direct response to years of blizzard ignoring players’ request to embrace what people liked about vanilla WoW. They are well aware that blizzard is a shell if its former self and is entirely profit driven. If they thought blizzard were good guys, they wouldn’t need to exist in the first place.
it could have become a general-purpose open-source MMORPG platform, not something that only works for WoW
So first off, telling someone who made a game that they should have made a general purpose engine instead completely misunderstands the intention or relative complexity involved.
A general purpose MMO platform is a holy grail that’s really easy to ask for, but really complex to actually implement. Even for-profit general purpose MMO tooling (ex. Spatial OS, Spacetime DB) are struggling to establish themselves. This is because, one does not simply write a general purpose MMO backend. Every cycle matters because it represents costs in the form of electricity, bandwidth, and latency that scales with the number of connected users. So historically, MMO servers are written specifically for the requirements of the gameplay they are supporting.
And then there’s the actual content, which takes an army of devs and artists.
Turtle WoW devs (if they did any of the coding themselves) are doing something much simpler: approximate existing behavior of the server to support an existing client with existing content. Only then did they attempt to recreate the existing content in UE, and add a bit of extra content.
What you’re asking for is for a handful of volunteers to do with a shoestring budget what an army of professionals did with millions. But you want it to be even better, because it needs to be able to be general purpose, capable of doing anything any MMO would ever want to do.
To make such a leap is, to put it bluntly, incredibly naive.
It is “morally good” for people being able to freely do this. Whether you like it or not…In the end, author should not dictate what other people do, including what other people do with their work.
And yet, my guess is you would feel the exact opposite the moment it’s blizzard taking some small artist’s content and putting it in their games without compensation, no? Is an AI trained on every artist’s content in order to generate new art and sell it for a profit “morally good” to you?
I agree, what you’re saying is subjective, in that it’s not an actual thought out, ethical framework. It’s just a case where you’re losing a game of Monopoly, so on your turn you yell “new rule, my hotels get to take over your hotels!” Thing is, on their turn they take them back and then some. If you want to play that game, corpos will beat you at it, not because they’re capable of being so much more ethical than you, but because they have the resources to be far more unethical. And that’s what stealing an artist’s IP is: unethical.
Instead, I suggest not making rash blanket statements for unethical behaviors and doing mental gymnastics to convince yourself you’re some kind of robin hood. Robin hood stole from the rich and gave to the poor, he didn’t say “stealing is morally good”. Just call it what it is, and say you’re ok with it as long as the people you approve of are the ones benefiting.
- Comment on World Of Warcraft Turtle WoW Servers Hit With Blizzard Lawsuit 1 week ago:
Ok, so then what is your criticism of Turtle WoW? You’re ok with fan-made art, you don’t care about the legality of IP law, they are more than likely pulling players (and profits) away from blizzard, so are you just critical of the fact that they’re not profiting as much as they could/should be?
On the note of “morally good”, consider Bill Watterson, creator of Calvin and Hobbes. Watterson had the integrity and legal protection to say that Calvin and Hobbes should exist as a set of comic strips and nothing else. He refused to do what every other comic creator did, selling their IP to mass produce toys, and movies, and clothes etc. He didn’t want to monetization to taint people’s experience with the characters.
So if i understand your position correctly, it is “morally good” that people regularly violate his copyright by creating those bumper stickers of Calvin pissing on various brands and sell them for their own profit, a profit that Watterson himself refuses to enjoy for the good of the art. But you disagree, and profits of others is more important?
- Comment on World Of Warcraft Turtle WoW Servers Hit With Blizzard Lawsuit 1 week ago:
The scale is not comparable at all
Totally agree, but a dozen apples and a bushel of apples are both a bunch of apples. Scale doesn’t really change what I’m saying.
creator profit & corpo profit = good <- this is where most of fanart is
If I understand your point correctly, it’s not the profit from the fan art that the creator gets, it’s that the fan art drives profit of their original artwork, right? Because we both agree that profiting from someone else’ IP is illegal, right?
no creator profit & corpo profit = bad <- this is where most of the modding for popular and live games like WoW and Minecraft is
As well as any fan art itself, legally speaking, right?
- Comment on World Of Warcraft Turtle WoW Servers Hit With Blizzard Lawsuit 1 week ago:
the main mechanic to get more commissions is to become more popular
Similarly, there are many popular games who started as a mod for another mainstream title, gained support, and pivoted to their own independent game.
And the whole copyright thing is way less of an issue in fan arts, I regularly see a lot of people freely taking money for doing commissions of popular characters like Hatsune Miku
But you recognize that is always illegal, right? The only reason it happens is because they’re too small and distributed for lawyers to go after every single one. But if one started gaining traction selling custom work featuring copyrighted IP, they should expect a lawsuit just like Turtle WoW. Mods are fan art, Turtle WoW is fan art, they just got popular enough that blizzard lawyers now care.
The only difference here is that, as I said before, technically if Turtle WoW did it right they would never have to distribute any blizzard assets, and never make money from blizzard IP. They could theoretically be completely independent from blizzard and still distribute the exact same content. Meanwhile fan art is always dependent on the IP it references. So ironically, all your criticisms of about work being dependent on the corpos always applies to fan art, but only maybe apply to Turtle WoW if they messed up.
- Comment on World Of Warcraft Turtle WoW Servers Hit With Blizzard Lawsuit 1 week ago:
I wouldn’t want to waste my time doing…mods myself to support [corpos]…
Fan art is in much better place because it’s a mutual benefit: artists benefit from working with popular franchise because it draws attention to them.
Doesn’t that seem like a double standard? Mods that support “corpos” are a waste of time, but somehow fan art is mutually beneficial? But “mods” are literally “fan art”, the only difference is the word you’re using using. Fan art is limited in all the same ways Turtle WoW is and vice versa.
- Comment on World Of Warcraft Turtle WoW Servers Hit With Blizzard Lawsuit 1 week ago:
So I take it you’re also not a fan of modding or fan art?
- Comment on World Of Warcraft Turtle WoW Servers Hit With Blizzard Lawsuit 1 week ago:
Again, if they’ve covered their bases, they don’t need to distribute any game client, blizzard assets, or blizzard-owned IP, they only need to run their own server code, and distribute a patcher for the official client (which could optionally add any of their own assets). But there was never any option that allowed them to charge money to use blizzard IP.
- Comment on World Of Warcraft Turtle WoW Servers Hit With Blizzard Lawsuit 1 week ago:
rebuilding its systems, network stack, and filling massive databases by hand…making the game accessible and endlessly customizable (to the point where private servers could even create entirely new content)
That’s all reasons why the community was deliberately not dependent on blizzard IP. If they had roses tinted glasses, they would have never done any of that and just played the blizzard version.
IMO if Turtle WoW covered their bases correctly, they shouldn’t have anything legal to worry about (aside from corporate bullying). Their servers should be running original code, they shouldn’t be hosting any of blizzard’s binaries or assets, and they shouldn’t be charging money for any game content based on blizzard-owned IP.
If not, then they messed up…
- Comment on 3 weeks ago:
The best counter example I’ve seen is Shintoism.
But on a separate note, i believe religion has an evolutionary advantage vs logic and reason, as evidenced by it being so prevalent throughout human history. So in the most literal sense, i believe humans wouldn’t have any progress without religion.
In order to survive, humans need to build societies that can adapt to the ever changing environments we find ourselves in.
One possibility is to use pure science, logic, and reason: educate every child on the scientific method, teach them how to not fall for logical fallacies, to be skeptical, to demand extraordinary evidence to support extraordinary claims, to repeat experiments and engage in peer review, to create ethical frameworks, and have a logical justification for the actions you take…
Another possibility is to use religion: brainwash a kid on what “good” looks like, and show them how to put on blinders to anything that might threaten that. Johnny down the street is “sinning”? Make him stop, that hurts our society. Father Dale is touching kids? Don’t lose sight of the goal, Father Dale is a great man, this is a personal struggle that we can help him through.
Which of those two methods of adaptation requires less energy? Because when an organism has to evolve, the organism that can do it using less energy will have the advantage. Religion, or the concept of morality in general, is a society’s selection pressure on itself. The best we can do is acknowledge this, and learn to wield it as a tool. And I believe that many leaders throughout human history, both political and religious, understood this well.
- Comment on YSK There's a campaign to replace the distorted Mercator world map with the fairer Equal-Earth projection 3 weeks ago:
People who are interested in geography, geometry, cartography, political science, geopolitics, culture, cognitive biases, ethnocentrism
I maintain that none of those people are the ones interested in this movement, and if you believe they are, you haven’t spent any time thinking about it. Again, I’m looking for any actual legitimate argument in support of it. A condescending argument from hypothetical authority isn’t going to cut it.
- Comment on YSK There's a campaign to replace the distorted Mercator world map with the fairer Equal-Earth projection 4 weeks ago:
Yeah, I’m open to any valid arguments for why it would matter, but I haven’t seen any. People who think land size should correspond to representation are…to be more diplomatic: not making any effort to think things through.
- Comment on YSK There's a campaign to replace the distorted Mercator world map with the fairer Equal-Earth projection 4 weeks ago:
CMV: this movement only matters to stupid people, and does not qualify as something “I should know”.
- Comment on YSK: US Homeland Secretary Kristi Noem publically bragged about killing her puppy 5 weeks ago:
That’s true, but you see why you can use that argument to take every single post from any other political community, slap “YSK” in front of it, and post it here, right? That’s not really the point of YSK. At least not why I’m here.
- Comment on YSK: US Homeland Secretary Kristi Noem publically bragged about killing her puppy 5 weeks ago:
What about people who have a habit of hitting dogs?
- Comment on YSK that Gerrymandering allows politicians to choose their own voters. In many countries, it's illegal. Gerrymandering is common in the United States 5 weeks ago:
In theory the US Federal govt should be split into branches so that it has power, but the checks and balances between branches prevent any single branch from dominating. Which sucks when all 3 branches collude to hand all the power to the executive branch, which then wields the Federal govt to dominate the states.
For the record, a similar system where the states remain separate with a centralized governing body, but with less power than a Federalist one is called a Confederacy…so yeah, we tried that in the US once too. On the flip side, Switzerland’s Confederation seems to be working out pretty great for them.
- Comment on YSK that Gerrymandering allows politicians to choose their own voters. In many countries, it's illegal. Gerrymandering is common in the United States 5 weeks ago:
What your describing is called a Republic. There are several benefits to such a model.
The most relevant was well summarized in MIB as “a person is smart, people are stupid”. A simple direct democracy is great until you are relying on an uninformed population to make a time-critical decision that requires expertise. If we instead elect people who are then expected to use tax dollars to consult experts, and then represent our interests by voting accordingly, we can theoretically avoid problems (such as the tragedy of the commons).
The downside happens when the representative takes advantage of the public’s ignorance, fosters it, and wields it for personal/oligarchic gain. Ideally the people are just smart enough to see that happening and vote them out before it becomes a systemic issue…
- Comment on YSK: Deezer, the music streaming service, is owned by a company whose Founder and CEO is a Russian Oligarch with connections to the Kremlin and donates to the American Republican party. 1 month ago:
Yeah, i couldn’t find anywhere on their site that indicated I would be able to download tracks I own. That would change the equation I think. Then maybe they only charge for streaming and track download bandwidth. I could behind something like that. Then it feels like a better version of Bandcamp.
Currently I use Tidal to supplement my self-hosted library, but that’s primarily due to music selection and artist compensation. If they didn’t have random tracks I want to play, I would use something else.
- Comment on YSK: Deezer, the music streaming service, is owned by a company whose Founder and CEO is a Russian Oligarch with connections to the Kremlin and donates to the American Republican party. 1 month ago:
Even if we assume there’s an achievable rate of growth that can consistently outpace owned plays at any given time, as with every business, there will come a day when growth slows. And at that point, they’ll be forced to solve the problem.
And then there’s all the questions of, can I download my tracks to play offline? What if they go out of business? How many artists/labels are even going to agree to this? What about tracks I buy outside of their platform? And what does “own” actually mean given that you never “own” music you buy physical media for, you don’t have any copyright, you can’t play that media for profit, you just have a license to listen to that copy personally. By default the artist “owns” their art. But do they have to give that ownership up to the co-op?
It’s going to be tough to convince people who don’t care to switch away from spotify, and there’s no reason for someone who can self-host to use it unless it’s somehow more effective at funding musicians than just buying their tracks directly.
I wish them luck making the idea work, but I think they have their work cut out for them.
- Comment on YSK: Deezer, the music streaming service, is owned by a company whose Founder and CEO is a Russian Oligarch with connections to the Kremlin and donates to the American Republican party. 1 month ago:
That’s fair, just…for this to scale, it needs to be competitive with existing streaming services. And if the experience for a listener is the same whether a democratic panel raises prices, or greedy enshittification raises prices, there’s not going to be an upside.
To me, the potential upside is identifying the problems with their revenue stream now out in the open, and addressing it now, rather than trying to build a captive audience now and pivot to something more sustainable later.
- Comment on YSK: Deezer, the music streaming service, is owned by a company whose Founder and CEO is a Russian Oligarch with connections to the Kremlin and donates to the American Republican party. 1 month ago:
I would need to buy a lot of CDs at this point and I’m not doing that anymore.
This is how the music industry is screwing artists.
Think about it. Hollywood is union, which ensures money and jobs make it down to every blue collar worker involved in every Netflix-funded project. But music isn’t union, there’s just a bunch of random bands, and middlemen who will gladly take everything. The record labels and streaming services turn a profit, pay their execs, and get away with sending fractions of a cent per play to the artists. Most artists don’t post to streaming services for the money, they do it just for the convenience of fans.
Giving money directly to an artist in exchange for their tracks or merch (CDs, Vinyls, etc) is the best way to fund an artist. Bandcamp is another middleman that enables this, but at least they have Bandcamp Fridays periodically, which is where they waive their cut and give the bulk of your payment directly to the artist.
IMO buying tracks on Bandcamp Friday + self-hosting Plex/Jellyfin + using Plexamp/Finamp on mobile is the best way to support music right now, and also future proofs your library.
- Comment on YSK: Deezer, the music streaming service, is owned by a company whose Founder and CEO is a Russian Oligarch with connections to the Kremlin and donates to the American Republican party. 1 month ago:
This is an interesting idea, but I would assume that over time, the number of “owned” streams would dominate the number of “new” streams, and thus eventually their operating costs would reach a point where they don’t have the revenue to cover it…
- Comment on Seed Swap – for trading seeds with others 1 month ago:
At least it’s not the third option…