catfeeder
@catfeeder@piefed.blahaj.zone
Hello, this is where I'm checking PieFed! My main is @enemyofsun@lemmy.blahaj.zone
- Comment on It's a simple thing, but one good way to make games memorable is for the developers to leave you words of encouragement in the pack-in material. 6 days ago:
It doesn't help that all of the OG Doom developers except J. Carmack left id software years before Doom 3. No wonder it's so different from its predecessors.
- Comment on It's a simple thing, but one good way to make games memorable is for the developers to leave you words of encouragement in the pack-in material. 1 week ago:
And darkness. Thanks for the most useless flashlight in history!
And Doom 3 isn't even that fun gameplay-wise...
- Comment on I have started a magic-only challenge in Dark Souls 1 4 weeks ago:
I recall having trouble killing Artorias with spells back when I reached him for the first time, years ago. From Software loves boosting magic defenses for enemies and bosses from DLCs for some reason... My magic-only run in DS2 has stalled when I tried to beat DLCs - it was waaay too grindy for me.
- Comment on I have started a magic-only challenge in Dark Souls 1 4 weeks ago:
(Counts) Yes.
- Submitted 4 weeks ago to patientgamers@sh.itjust.works | 22 comments
- Comment on Thinking about doing a magic-only challenge on Dark Souls 1 month ago:
The problem with pyromancy is that it is low on uses - and there's so much fodder in the Archive, I'm afraid it will feel more like playing Resident Evil in Dark Souls (= avoiding most enemies because ammo is too precious).
- Comment on Thinking about doing a magic-only challenge on Dark Souls 1 month ago:
I mean any magic, not just sorcery, yeah. I want to believe it's doable.
- Comment on Hypothesis: Modern retro-inspired indies are much more enjoyable than the retro games themselves 1 month ago:
This is why I absolutely loved classic Doom: finally a shooter with no cutscenes, dialogues or stupid animations that blocks my sight. Neither Doom 3 nor modern Doom are capable of achieving this power!
- Comment on Hypothesis: Modern retro-inspired indies are much more enjoyable than the retro games themselves 1 month ago:
The sad part is, video games age so much quicker compared to other forms of media. It's been only 20 years but Morrowind already so clunky that even those who like the game would rather play literally any other RPG over it. 2d games suffer less from this but the lack of accessibility options, unusual controls, technical limitations and their influence on mechanics (e.g. life system) are all still a big problem that gets only worse with time.
Retro games can be enjoyable but whether they are worth the struggle is questionable.
- Comment on Hypothesis: Modern retro-inspired indies are much more enjoyable than the retro games themselves 1 month ago:
I agree that I can't talk about genres I'm not familiar with, like platformers and action games (which I guess are the best contenders for retro gamers). With that said, even when I played through widely acclaimed as one of the best RPGs - Ultima 4, I still couldn't enjoy it. I'm curious how common this experience with popular retro games.
- Comment on Hypothesis: Modern retro-inspired indies are much more enjoyable than the retro games themselves 1 month ago:
Of course. I am a big fan of the original Doom games (Heretic and Hexen included) myself. But still, I feel like these are exceptions, not the rule.
- Submitted 1 month ago to patientgamers@sh.itjust.works | 32 comments
- Comment on Weekly Recommendations Thread: What are you playing this week? 2 months ago:
Finally got around to playing Ena Dream BBQ. Damn, this game sure has charm! Playing it in short sessions because it's very tiring to play (too hyperactive).