Surenho
@Surenho@lemmy.wtf
- Comment on (☞゚ヮ゚)☞ 4 days ago:
The museum could pay rent per item to the country the artifacts originate from? Bad idea?
- Comment on The Expanse: Osiris Reborn Announcement Trailer 2 weeks ago:
If this would play co op, even if it’s a player taking over a companion during mission, I’d be totally bought.
- Comment on Google confirms more ads on your paid YouTube Premium Lite soon 2 weeks ago:
I’d love to see a transition to other platforms like Nebula. As users it would be nice to start choosing by principles too.
- Comment on Game design question : how to make a "trapped" player character? 1 month ago:
A 3D game where you’re locked inside a tower with tiny windows that allow you to see outside just enough to understand what’s happening out there while the knight navigates the fortress/castle. You have multiple forms of influencing what the knight does and what transpires outside (sending letters and packages with items, crafting said items or potions, using magic, commanding assistance from other loyal servants, distracting enemies, unveiling traps and puzzles to aid in the quest). The place can be a tower with multiple floors and as you progress you might gain access to new floors of tools, while also having maybe “putting out fires” elements such as keeping a dragon asleep with music, filling a moat so evil minions cannot cross, sending equipment and maybe even firing/camping enemies like a sniper but with a crossbow or smthn.
Dunno just an idea :)