Comment on Naughty Dog’s next game will reportedly offer ‘a lot of player freedom’ | VGC
PunchingWood@lemmy.world 4 weeks ago
Alright, can’t really get hyped without anything else to go on.
I was pretty fine with the way Last of Us 1 and 2 were handled, did a pretty good job at telling a story, without making it feeling like a linear corridor game. More freedom in a similar type of game would be nice, but generally it just seems to mean more downtime traveling between objectives occasionally interrupted by random encounters. If that is what they mean with more freedom, and not something else like character creation or whatever.
Ashtear@lemm.ee 4 weeks ago
There are certainly people that specifically like that kind of storytelling that puts the onus on the audience to do some digging. It’s why Malazan Book of the Fallen is popular, for example.
It didn’t do as much for me in Elden Ring, but I enjoyed it in Dark Souls 3 and it’s why Demon’s Souls has one of my favorite moments in gaming. Wouldn’t have worked with more explicit narrative.