nalinna
@nalinna@lemmy.world
- Comment on Apartment Audio Solutions 3 months ago:
Most major audio companies like JBL, Bose, etc, are putting out linkable speakers. I’ve got a Bose sound bar which integrates pretty flawlessly with the Google speakers I haven’t brought myself to get rid of yet. I’ve found that, if the logic exists to sync it with other speakers in its ecosystem and an integration for HA exists, you can probably add it to a whole-house setup via music assistant. And you can probably use multiple ecosystems, too (though I’m not certain you can adjust delays across ecosystems… I’ve never tried that myself, and it’s going to be the most vital part of your whole-house setup. My living room, dining room, and kitchen all have to have their delay adjusted by several milliseconds so it doesn’t sound like auditory torture when you turn on multiple speakers in the same area. My bedroom doesn’t have to be synced, though, since it’s far enough away from the other speakers that you don’t hear both at the same time.
…okay, yes, just checked and it is, indeed, quite challenging to sync across different ecosystems. I’d recommend keeping all your speakers in a single area (e.g. kitchen, dining, and living rooms) all in the same ecosystem and you can change manufacturers as you change rooms. music-assistant.io/faq/tech-info/ )
I think you’d be well-positioned to buy a few speakers according to your budget, and add more over time of any manufacturer you like (as long as it integrates with HA/MA) if you so choose. Any of the well-known brands are generally good. I personally prefer systems that don’t require an external amp, but that’s personal preference. I’ve been very happy with my Bose stuff, but lots of people love JBL, Genelec, and even our pals at Sonos re: audio quality. I think the world kind of is your oyster here, friend. Do what your heart (and ear) leads you to.
- Comment on Bethesda Game Studios workers have unionized 3 months ago:
Agreed. I think we’re in the, “fuck around and find out,” era of tech company unionization, and I’m fortunate enough to work for a company whose legal team is smart enough to know that a reasonably happy, fulfilled, and compensated workforce is significantly less likely to even start discussing unionization, and so I don’t think that my company will see it anytime soon, if ever (which I also think is fine, for the record). But to your point, with the way that the vast majority of the video game industry treats their employees, I hope that every single one of those large game companies ends up joining a union, because they deserve better.
- Comment on Bethesda Game Studios workers have unionized 3 months ago:
Seeing the rebirth of unions in tech companies might be one of my favorite things about this timeline.
- Comment on An Algorithm Told Police She Was Safe. Then Her Husband Killed Her. 3 months ago:
Yep! For all the psych nerds, it’s pretty much a direct lift of the Milgram Shock Experiment
- Comment on An Algorithm Told Police She Was Safe. Then Her Husband Killed Her. 3 months ago:
That and, their action for low-risk is all wrong. The stakes are too high to not give someone help, regardless of the risk level.
- Comment on An Algorithm Told Police She Was Safe. Then Her Husband Killed Her. 3 months ago:
Yep. The ones who manage to slip notes to their veterinarian to help them get away are the exception.
- Comment on Valve runs its massive PC gaming ecosystem with only about 350 employees 3 months ago:
That is absolutely fascinating, kinda disappointing, and a really good find.
- Comment on An Algorithm Told Police She Was Safe. Then Her Husband Killed Her. 3 months ago:
Could a human have judged it better? Maybe not. I think a better question to ask is, "Should anyone be sent back into a violent domestic situation with no additional protection, no matter the calculated risk? And as someone who has been on the receiving end of that conversation, I would say no…no one should be told that, even though they were in a terrifying, life-threatening situation, they will not be provided protection, and no further steps will be taken to keep them from being injured again, or from being killed next time. But even without algorithms, that happens constantly…the only thing the algorithm accomplishes is that the investigator / social worker / etc doesn’t have to have any kind of personal connection with the victim, so they don’t have to feel some kind of way for giving an innocent person a death sentence because they were just doing what the computer told them to.
Final thought: When you pair this practice with the ongoing conversation around the legality of women seeking divorce without their husband’s consent, you have a terrifying and consistently deadly situation.
- Comment on Valve runs its massive PC gaming ecosystem with only about 350 employees 3 months ago:
Yep. But it also seems like people are so shocked by the data that maybe they’re missing the moral of this story, too? …sure it’s impressive that Valve has done so much with such a small workforce, but I think the reason they’ve been able to move so quickly is because they have such a small workforce. Companies get slow because they get big…I don’t care how much you tout your SAFe processes; you will always lose efficiency as you grow. It’s the difference between steering a canoe vs a cruise ship…the more you grow, the more you have to fight against momentum. So, my takeaway from this is that they figured out the secret to continued success as a maturing company, and good for them.
Now, I say all of this with sincere hopes that they don’t work their smaller number of employees to death and ask them to take on inappropriately burdensome workloads. Because if that’s the case, they should fuck right off with the rest of their peers.