aksdb
@aksdb@lemmy.world
- Comment on Maybe drops open-source support - pivots to B2B data and scenario planning 3 days ago:
From maybe to definitely not.
- Comment on What are the best free mmorpgs for a beginner? 5 days ago:
If you like Lord of the Rings: Lord of the Rings Online is extremely nice story wise. It’s an old school MMO, but that shouldn’t shock you when you only know old school ones anyway.
If a low initial fee is fine, wait for Elder Scrolls Online sale. You can regularly get the base game for $5 or so. It has no forced monthly cost so those $5 are worth hundreds of hours or quest content.
- Comment on The Star Wars Outlaws flop - Guillemot blames waning interest in the franchise 1 week ago:
It’s really sad. I truly believe that Yves (or rather the Guillemots in general) were passionate about game development once. Now it feels mostly corporate, even though they still claim to be pro-gamer and innovative and fun. It’s double sad because they acquired quite some good studios that have to be shaped into their corp structure and ultimately lose their innovation. It’s not as bad as old-school EA, but it’s still subjectively bad.
- Comment on OwnCloud CardDAV is frozen 1 week ago:
Just to clarify: OwnCloud or OwnCloud Infinite Scale (OCIS)?
- Comment on Inside China's Mini PC Production: How Tiny Computers Are Made 1 week ago:
Probably some fastboot shit. I like the idea of fastboot… if only it wasn’t so tied to Windows.
- Comment on Inside China's Mini PC Production: How Tiny Computers Are Made 1 week ago:
The ONLY thing I don’t like about it is having to finish the install of windows before you can wipe the ssd.
Why? Can’t you get to the bios, change to usb boot loader, boot linux and wipe the disk?
- Comment on Steam is cracking down on porn games, to keep Payment Processors happy. 1 week ago:
I think it’s not that easy. From what I understand, the payment providers enforce that for the whole store, otherwise they don’t want to be involved. Quite shitty, but they have enough weight to pull shit like that off.
- Comment on Question about traffic using Cloudflare tunnel 1 week ago:
Possible, true. But then the setup also becomes more complicated. In addition you end up with different certs for local and remote access, which could cause issues with clients if they try to enforce cert pinning for example.
- Comment on Question about traffic using Cloudflare tunnel 1 week ago:
Cloudflare tunnel likely terminates TLS on the edge. So if you bypass it, you don’t have HTTPS. Not a problem locally, but then destroys the portability of the URL (because at home you need http and outside you need https). Might as well use different hosts then.
- Comment on Hard choice to make 2 weeks ago:
“No sex!!!” … “You don’t even give us grand kids 😭😭”
- Comment on Romero Games reportedly met with Microsoft just a day before the publisher pulled funding for the studio, and there was 'no mention' of the decision that put over 100 people out of work 3 weeks ago:
I think EA was still worse. At least in my perception.
I think EA actually bought studios just to get the IP and immediately get rid of the employees. I also think they tried to milk a few of the IPs before letting it go downhill.
MS, from what I can tell, gave studios quite a lot of freedom to do what they do best. I don’t think they intentionally wanted to fuck over studios, but they rather sacrificed them.
Don’t get me wrong: that’s still bad. But there’s a difference between fucking studios over with intent and reacting badly to changed circumstances.
- Comment on *Now you're playing with power!* 3 weeks ago:
“So I have this ultra portable gaming device…”
- Comment on UK arrests 83-year-old priest for backing Palestine Action and opposing Gaza genocide 3 weeks ago:
The British?! Pro-colonialism?! That can’t be. /s
- Comment on Statement on Stop Killing Games - VIDEOGAMES EUROPE 3 weeks ago:
I imagine it’s rather licensing. If they have to provide the software at some point, they can’t use components they are not allowed to distribute. And I agree, that this will impact development costs. But with the law in place, this is not an unexpected cost but one that can be factored in. Might be, that some live services are then no longer viable… but I don’t care. There are more games than anyone could play and games are cancelled or not even started to develop all the time for various reasons. One more or less is just noise.
- Comment on Statement on Stop Killing Games - VIDEOGAMES EUROPE 3 weeks ago:
Same for the “online only design” argument. The moment they decide it’s not viable anymore and they want to shut it down: what does it matter to them, what players do with it? As long as they offer the service themselves, no one is bugging them. (Although I would absolutely be in favor of also getting self hosting options right from the start, I am realist enough to accept, that this would indeed lower economical feasibility of some projects.)
- Comment on Statement on Stop Killing Games - VIDEOGAMES EUROPE 3 weeks ago:
Do you want to know more?
- Comment on [deleted] 3 weeks ago:
Does it make a difference, if that setting uses a trailing slash? Might be it redirects you to the path without, which triggers caddy to redirect you again, and so on and so forth.
You could also, instead of redirecting, rewrite it. Then it is handled serverside without sending the client somewhere else.
- Comment on [deleted] 3 weeks ago:
Are all the *arr services aware that they are expected to have a certain basepath?
- Comment on Microsoft layoffs are reportedly underway, with ZeniMax and King employees losing their jobs 3 weeks ago:
If you go for subscription, you accept that the stuff is temporal. Or at least you should. So it should make no practical difference if a game vanishes because it gets pulled from the catalog or if you decide to cancel the subscription because you consider it too expensive.
- Comment on Microsoft layoffs are reportedly underway, with ZeniMax and King employees losing their jobs 3 weeks ago:
If it fits your gaming profile, it’s a pretty good deal.
- Comment on Google Drive alternative? 3 weeks ago:
LOL, ok, fair 😁
You should in any case consider your backup strategy. If you have reliable backups, your fuckups can’t be as bad anymore. If you don’t have reliable backups, a “raw” storage doesn’t help you either. Maybe even the contrary: you won’t notice, if individual files get corrupted or even lost until it’s too late. (Not talking about disk corruption, against which the right filesystem can guard you… but I am not sure you trust filesystems either 😛)
- Comment on Google Drive alternative? 3 weeks ago:
Why does the storage layer of seafile scare you? Are you also scared of databases and prefer storing things in raw txt files? The difference is the same. You get certain features in return:
- Versioning is possible (so each file can have a history you can roll back)
- Sync is very fast
- It can sync incremental changes even of big files
You still have access via:
- Web
- Synced locally using Seafile Client
- WebDAV
- Mounted as network filesystem anywhere using SeaDrive.
- Comment on A sovereign Microsoft 365 alternative: Nextcloud and IONOS join forces - Nextcloud 4 weeks ago:
I don’t like the syntax, the runtime environment (which runs interpreted) and for PHP more than many other languages (aside from JS), a lot of code out there is hacked together horribly which makes me completely distrust the community.
Personally I stay away from anything that doesn’t have a compiler.
- Comment on A sovereign Microsoft 365 alternative: Nextcloud and IONOS join forces - Nextcloud 4 weeks ago:
I was in the same boat and therefore my nextcloud instance was mostly running for backwards compatibility with a few setups I have, while I mostly use seafile, immich and sogo. But a few days ago I updated to nextcloud hub 10 (I think that’s with nextcloud 31 under the hood) and damn does that run smooth. I was so impressed I got motivated to finally setup the high performance backend for nc talk.
I still dislike PHP, but nextcloud just won back my heart a little.
- Comment on Reevaluating my password management 4 weeks ago:
On mobile I indeed also had that issue once. However I made sure they can’t lock me out completely. The db is stored using the opensource sqlcipher, so one can open it and extract everything manually, if absolutely necessary. As long as they don’t change this, I am fine. In the worst case that would still be a lot of effort for me, but not impossible.
The export has also improved a lot. You can now also export to JSON which includes all the data one could need.
- Comment on Reevaluating my password management 4 weeks ago:
If you don’t have a hard requirement of it being fully (!) OpenSource, then I would recommend Enpass. Relatively pleasing UI that runs native on Win, Mac, Linux, Android and iOS. It has browser plugins for Chrome and Firefox that talk directly to the running fat client (so no multiple authentication with different browsers necessary).
The password db is completely local, but it offeres several sync mechanisms like WebDAV or Dropbox or also iCloud; basically whatever can store files. If it’s a NAS in your home, it simply will sync once you are back home.
It also offers “WiFi Sync”, in which case you designate one machine running Enpass as the server and link other clients to it, then you don’t even need to run a separate hosting for it (but that machine needs to be on and running Enpass when you want to sync, obviously).
It’s basically a less open but much more convenient and beautiful KeePass(XC).
- Comment on Looking for an html-based secure message service 5 weeks ago:
I think CryptPad has delete-after-view.
- Comment on What exactly is a self-hosted small LLM actually good for (<= 3B) 5 weeks ago:
True.
Although in Germany for example it can also be an issue when recording. If you have a security camera pointed at a public space (that can include the sidewalk infront of your house), passersby can sue you to take it down and potentially get you fined. Even pretending to constantly record such an area can yield that result.
- Comment on What exactly is a self-hosted small LLM actually good for (<= 3B) 5 weeks ago:
So, buzzer WRONG.
Quite arrogant after you just constructed a faulty comparison.
If I say my name is Doo doo head, in a public park, and someone happens to overhear it - they can do with that information whatever they want. Same thing.
That’s absolutely not the same thing. Overhearing something that is in the background is fundamentally different from actively recording everything going on in a public space. You film yourself or some performance in a park and someone happens to be in the background? No problem. You build a system to identify everyone in the park and collect recordings of their conversations? Absolutely a problem, depending on the jurisdiction. The intent of the recording(s) and the reasonable expectations of the people recorded are factored in in many jurisdictions, and being in public doesn’t automatically entail consent to being recorded.
See for example www.freedomforum.org/recording-in-public/
(And just to clarify: I am not arguing against your explanation of Twitch’s TOS, only against the bad comparison you brought.)
- Comment on Day 332 of posting a Daily Screenshot from the games l've been playing 1 month ago:
My impression of Starfield (after release, at least) was, that it was a bunch of pretty well intended and implementation subsystems (as is, to my knowledge quite common in game development; each team works on a different one), but they just don’t fit really well together. All the subsystems are good parts of a theoretically good overall big picture, but the complexity seemed too high for them to actually flesh out the big picture.
Technically it all works, but IMO you feel the conceptual gaps whenever you transition (UX wise) from one gameplay mechanic to the next. It just doesn’t (or didn’t) feel like a cohesive game.