HollowNaught
@HollowNaught@lemmy.world
- Comment on If every video game was to be destroyed but you had the chance to save five games, what would you choose to save? 11 hours ago:
I’m assuming there’d be no online multilayer or modding, as they’d be outside the realm of the game - it’s content made by other people (and it’s more interesting if you exclude them anyway), and I’m assuming there’d be no more updates (so only current or previous patches)
So we’d be looking for replayable single player games
- Minecraft. If that’s not on your list then you’re joking
- Terraria. Sandbox like minecraft, but the more legacy-focused scope of the game would be a nice change
- Factorio. This game is called cracktorio for a reason
- Monster Hunter world. Very replayable when you want to hit big monsters with big swords
- Maimai. Bet you didn’t expect a rhythm game to be here, bitch! With all other video games gone, I’d finally be able to play maimai locally, instead of only in the city on the occasional day off. Yes, this list is just a place holder for the real number 1
- Comment on Figured I'd join in sharing what I'm playing- my platinum team ☺️ 1 day ago:
It’s true that noat of his romhacks are at the very least slightly harder than their original counterparts, but the one I’d still recommend is sacred gold/storm silver
My sense of difficulty is a bit skewed as I tend to mainly do hardcore nuzlockes, but I recently played through storm silver normally and it was a blast. The gym leaders needed a bit more thought when fighting as each of their pokemon were more powerful, but my ragtag group of 6 I ran with only ever failed once in the whole playthrough, and that was against the elite 4 (so somewhat expected)
- Comment on Figured I'd join in sharing what I'm playing- my platinum team ☺️ 2 days ago:
Drayano made a series of tom hacks for pokemon that to be frank are better than the originals. Would highly recommend if you’re interested in adding a little spice to your next game
- Comment on Would you like to playtest a new indie game? Just completed first playable version of my psychological horror/moral choice simulation. 3 days ago:
…would I be able to get in on the playtest?
- Comment on I used to always insert something inappropriate to the Nativity scene and my parents never noticed 3 days ago:
Good meme, but it’d be funnier if the caption was in the image itself, instead of weirdly lying about the joke
- Comment on Become unrecognizable 1 week ago:
Almost all liquids are
- Comment on Become unrecognizable 1 week ago:
BRB gotta start my daily bleach warerboarding session
- Comment on What's a recent game you've tried playing that isn't worth the hype? 1 week ago:
I’d played through about half of it myself years ago, and again fully with a friend recently
- Comment on What's a recent game you've tried playing that isn't worth the hype? 1 week ago:
For me, it’s borderlands 2
I thought the gameplay was pretty good, in a “turn your brain off and shoot guys with gradually increasing numbers” kind if way, and I absolutely adored whenever Handsome Jack showed up, but that’s pretty much it
I’ve heard from more than a few sources that the shooting on that game’s peak, but it’s just kind of generic. Outside of Jack, I thought the writing was honestly pretty lacklustre as well, even getting annoying in more than one instance (CATCH A RIIIIIDE FUCK OFF DIPSHIT). The cell-shaded artsyle is quite pretty, I will give it that
At its core, I think it’s just… fine.
- Comment on For those of you who enjoy open-world games, how big of a world is too big? 2 weeks ago:
I think it’s really interesting to compare a game like elden ring to something else like BOTW
My first time playing through elden ring I had an amazing time, and thoroughly enjoyed the open world experience. I made sure to explore every crack in every wall, not necessarily for the rewards, but rather for the exploration itself because that exploration felt magnificent
However, I’ve now played through elden ring four times over the years, and I quickly realised I was only playing for the bosses, with the open world merely being a hindrance to my journey. This problem quickly compounds, as the first few hours of a save is usually you running around buck naked looking for your weapons, smithing stones, flasks, etc.
This is opposed to something like dark souls 3, where your journey to get the build you want usually means you can a 30 second detour from your main path.
Compare this with BOTW, which I’ve also played through a fair few times, and it’s easy to understand why these games are different. Unlike ER, I honestly thought of the bosses as more like hindrances to getting the powers, which would help me traverse the open world. To me, that traversal was the most enjoying thing about the game
This might just be a tinfoil hat theory, but I think this is because of the difference in rewards between the two. Unlike ER, which most rewards being clearly defined and memorable, in BOTW the vast majority of rewards are either
a) spirit orbs from shrines
or
b) korok seeds
While the shrines themselves can be memorised, I’d say it’s practically impossible to remember the location of all these things, mainly because there’s no point - there are so many, you’ll run into your fair share anyway. There are exceptions of course, with weapons and shields and the like, but for the most part it holds true
Anyway, this went on way too long lol
- Comment on WTF BIT ME? 2 weeks ago:
Is this loss?
- Comment on Monster Hunter Wilds is getting outsold by its 4-year-old predecessor 3 weeks ago:
Yeah, because it’s shit
- Comment on Nearly 90% of Windows Games now run on Linux, latest data shows — as Windows 10 dies, gaming on Linux is more viable than ever 3 weeks ago:
Omg saaammeeeee
- Comment on Nearly 90% of Windows Games now run on Linux, latest data shows — as Windows 10 dies, gaming on Linux is more viable than ever 3 weeks ago:
Ooooh, what distro did you go with?
- Comment on Relatable. 3 weeks ago:
Oh yeah. On my first viewing, I felt like season 2 was weakest, but on rewatch it hints at so many things coming up. It feels weird to say, but I honestly agree that season 1 is the worst of the lot
- Comment on Relatable. 3 weeks ago:
- Comment on They say word-of-mouth marketing is the most effective form of marketing. What games did you (not) enjoy that came well-recommended by friends to you, and why did they recommend it to you? 4 weeks ago:
Have a friend who is obsessed with the borderlands series. Played through the pre-sequel with him. Was not a good time
He wanted to play through 3 with me after, and I noped the hell out
- Comment on The scientific method or something idk 5 weeks ago:
Instructions unclear, Richard is feeling really uncomfortable now
- Comment on Happy 20th anniversary to the Corrupted Blood incident! 5 weeks ago:
Let’s all laugh at an industry that never learns anything teeheehee!
- Comment on VTuber Graduation 1 month ago:
Yeah, they stole half a million in donations their talents had made for a charity
- Comment on Down Bad 1 month ago:
both similar ages both adults
Was this comment supposed to support your statement?
- Comment on Just in case you've been living under a rock: The Crew is playable again! 1 month ago:
This is less a “fuck you ubisoft” moment and more a “we need to appease the fans so they forget about the movement” moment
- Comment on Xbox invests big into indies, signs Game Pass deals with over 50 studios 1 month ago:
It’s hifi rush all over again ;_;
- Comment on Autism has been announced! 1 month ago:
Why is it in the borderlands font
- Comment on Awooga 2 months ago:
Pics or it didn’t happen
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 2 months ago:
I’m about 10 hours into silksong and it’s amazing, don’t get me wrong. But the majority of the boss fights seem… cheap?
Like, their difficulty doesn’t come from their various attacks, or their environment. Instead, it usually comes from the fact that they do double damage, or the fact that they spam the same two attacks over and over way too quickly, or the fact that they can do the same add summon three times in a row and make what was a controllable situation practically impossible
Now, I’ve 112% the OG hollow knight and beaten true radiance, so I’m not against difficult boss fights. In fact I relish the feeling of learning their moves and patterns after every single death
But when the moves are “ram into wall. Then ram into wall again” it becomes incredibly annoying
- Comment on Wrong Groomers 2 months ago:
I can’t remember their names, but there are a few shows like that. They’re more fetish-esque than anything though, unlike the above who are in more so regular shows/games
- Comment on Disco Photochemistry 2 months ago:
- Comment on Shenmue III Enhanced announced for PS5, Xbox Series, Nintendo, and PC 2 months ago:
I played maybe ~5 hours of shenmue 3 and thought the core gameplay loop actually seemed pretty fun
The problem arises from all the bullshit they strung along it
Like how you have a set amount of energy you can use each day (which I like) combined with how you can spend that energy to run. This results in you being heavily incentivised to walk around at a snail’s pace for most of the early game at the very least
The game had so many design choices like this that were just baffling
- Comment on It's a simple thing, but one good way to make games memorable is for the developers to leave you words of encouragement in the pack-in material. 2 months ago:
First diablo game I played was 3 years ago, and I thought it was fine. Booted it up for a couple hours then never again
Currently playing through diablo 2, and holy moly is it good