Tahl_eN
@Tahl_eN@lemmy.world
- Comment on After six years of hardware ray tracing, the best examples of it are modified old games, like Quake and Minecraft. 3 weeks ago:
Raytracing is still very computationally intensive, and doesn’t have enough market penetration to make sense on most modern games. Devs need to implement two solutions: a raytraced path and a raster path. The game needs to be fully playable in both, across a wide range on hardware. The largest install base for most games is still console, where RT barely exists. So RT is generally relegated to eye candy for high-end PC. Which makes it a marketing feature, not a game feature.
It’ll be interesting to see if that changes with the PS5 Pro. I expect we’ll see more first-party titles support it, but not much else until the next real console generation.
- Comment on Any good games that break the mold 2 months ago:
Chants of Sennaar - adventure/puzzle game where you need to learn the languages of the world. It’s not super difficult, but finding all the secrets was challenging.
Manifold Garden - no real story here, but a trippy 3d spatial puzzle to navigate.
- Comment on Has anybody played music on their disc-based systems? 7 months ago:
A Sega CDX was my CD player for a while.