asmoranomar
@asmoranomar@lemmy.world
- Comment on Can you see magic eye pictures? 1 week ago:
Oh that one is a good one, it’s very busy. Using the first method the trees are on the ‘bottom’ and everything progressively pops out with the fish/turtle on ‘top’.
The other way is reverse, the trees are on the ‘top’ and the fish are on the ‘bottom’ (like I’m looking in that ‘box’). It’s also really hard to see the whole picture this way, but that’s just me.
Also, ‘In a Box’ might not be the best analogy, you can make one that intentionally feels like you’re looking inside something – it’s just that most of these are made to pop out at you.
- Comment on Can you see magic eye pictures? 1 week ago:
The way this works is that the image is designed to appear ‘beyond’ the surface it is printed on. It’s much easier to relax your eyes and pretend you’re looking at what’s ‘behind’ the paper. Kind of like 3d chalk art on the road in a way.
The other way of crossing your eyes works because you’re swapping the left and right eye, which gives a different, inverted appearance. Instead of a foreground image popping out of the background, it looks like the other way. Like looking in a box, kinda.
I can do both, but the latter is more difficult, sometimes requires a specific distance, and can be painful if you force it. If the image is too big, you may only be able to see a part of it. I think the first method is easier to do and to learn/train. Either way, you aren’t looking at what’s ‘on the surface’.
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The best way I can explain is: pretend you’re sitting on the toilet, really tired and you have nothing to look at so you just lose focus and gaze at random stuff. When the tiles or cracks start to make pictures that aren’t there, that’s kind of the effect you want.
- Comment on Don't be Evil 2 months ago:
No. But I do sing the victory fanfare tune from final fantasy every time I do some small thing. Wash dishes? Victory! Laundry? Victory! Cook dinner? Victory! Take a shot? Victory!
- Comment on Ubisoft Accused of 'Secret Data Collection' in Single-Player Games 2 months ago:
We need to know your personal grooming metrics, you can opt out if you create an account.
- Comment on Starfield's first DLC is one of the worst Bethesda and DLCs of all time 9 months ago:
I feel like starfield is an experiment in user driven content (mods) to sell a game. The issue with Skyrim is that there is really only one map, and before any map extension mod came out, there were so many mods out there that competed for space on the map. Even today, large world overhaul mods are constantly stepping on the toes of other mods. City redesigns are also a problem unless you’re really good at load orders and merging.
Starfield feels like each world is an open map, ready for people to start designing content: either a colony, a cave, or anything really. The story seems loose and open ended so that it won’t interfere with large collaborative content. It’s not a game they are selling, but a modding storefront. It’s like Skyrim Creations, but putting the horse (armor sold separately) before the cart.