TrousersMcPants
@TrousersMcPants@lemmy.world
- Comment on ‘Baldur’s Gate 3’ Maker Promises ‘Divinity’ Will Be ‘Next Level’ 15 hours ago:
Well clearly we do when even Clair Obscur gets caught with AI generated assets in a fully released project and gets away with absolutely no hit to their reputation simply because they refuse to comment on it. I would rather more devs come out and talk about their AI use like Swen Vincke has done here instead of keeping it under wraps for fear of the mob dragging their reputation through the mud for daring to even look at the thing. Maybe then more devs would get real information on how useless AI is as a proper creative tool.
- Comment on ‘Baldur’s Gate 3’ Maker Promises ‘Divinity’ Will Be ‘Next Level’ 15 hours ago:
Jason Schreier released the full transcript of the interview and Swen Vincke never said they had “placeholder concept art” actually, he said that the artists had used AI to generate images that they then used as reference while drawing concept art. In the full interview he doesn’t even seem particularly impressed with AI, says that it doesn’t improve productivity much and implies that it is disappointing. I honestly respect Larian for actually coming out and sharing their experiences with using AI, even if I agree they should probably stop using it entirely, rather than doing what most other studios do and simply hide it under a rug and refuse to talk about it.
- Comment on ‘Baldur’s Gate 3’ Maker Promises ‘Divinity’ Will Be ‘Next Level’ 1 day ago:
I really don’t think we should be using AI, I just think that it’s entirely unfair to describe Swen Vincke as “pushing AI” and I respect that he was willing to talk openly about it. However judging by the rabid hatred from everyone online I doubt he will ever talk about it again. Most developers that are using AI are almost definitely just keeping it quiet to avoid controversy right now. The Clair Obscur devs avoided the controversy of literally launching a game with AI generated content by quickly patching the game and refusing to give a statement to any journalist who tried to contact them about it and I suspect this will be the way going forward.
- Comment on ‘Baldur’s Gate 3’ Maker Promises ‘Divinity’ Will Be ‘Next Level’ 2 days ago:
I really wouldn’t call it leaning into AI, they are using it for doing basic boring work and the CEO has even said he’s not even sure it actually helps that much with productivity. It’s really weird seeing the actual statements from Swen Vincke and then comparing it to articles saying he’s “heavily pushing AI” into employees, that just isn’t what’s happening.
I dislike AI as much as the next guy, but when even Clair Obscur launches with a few AI generated textures we have to just admit that AI is going to be used to some degree in a larger studio. So long as it doesn’t end up in the final product I don’t really care that much, it’s just kind of annoying.
- Comment on ‘Baldur’s Gate 3’ Maker Promises ‘Divinity’ Will Be ‘Next Level’ 2 days ago:
I think with CDPR people had conveniently forgotten how much of a broken, buggy mess Witcher 3 was at release tbh. It wasn’t as broken as Cyberpunk but I think that it was also easily forgotten because people weren’t remotely as hyped for the game when it came out. CDPR actually has always had a track record of putting out really buggy games that get patched into great ones later.
- Comment on The results are in - Bullet Heaven moves forward to be an official genre 3 days ago:
Who is the official arbiter of game genres?
- Comment on Would-be City of Heroes successor, Ship of Heroes, decides to launch the MMO with a $45 price tag and a $15 monthly subscription and it's, er, going about as well as you'd expect 2 months ago:
FF14 is also free to play for the first several expansions to be fair
- Comment on Borderlands 4 Patch Due Out Today, PC Performance 'Our Top Priority,' Gearbox Says 2 months ago:
Gearbox would be a much more beloved company if Randy Pitchford fucked off. He makes everything they do worse, like bragging about how terrible Duke Nukem Forever was like the company is proud of killing the franchise.
- Comment on [Silksong] Patch Version 1.0.28497 Now Live 2 months ago:
I felt like too many of Moorwings attacks did double damage, personally
- Comment on Hollow Knight: Silksong is out now on Steam - and it broke Steam servers for 15 minutes and counting now 3 months ago:
Yea, this has always been a legitimately good reason for digital pre-orders to exist, if people can buy games before release it really lessens the blow. I think the real issue with pre-orders is the dumb bonuses and such, really
- Comment on 🚨 PLATYPUS PSA 🚨 3 months ago:
Yeah but it’s very long lasting venom and doesn’t respond well to pain medication iirc, so it’s still pretty high on the list of nasty venoms I think
- Comment on Poor guy 😭 4 months ago:
The choir always needs practice
- Comment on *tap tap tap* 5 months ago:
Woodpeckers would probably think it feels weird for us to have a young that just goes down your throat
- Comment on Linux help and actual pros and cons 7 months ago:
My main usage of my PC is gaming and I have been happily using Linux Mint for a while now, Proton can do a lot for you. However you do have to write off certain games because of their anti-cheat and be willing to do a bit of fiddling sometimes.
- Comment on The Switch 2 Rollout Was So Convoluted It Made Us Want A Steam Deck. 8 months ago:
Nintendo makes this mistake like every single time, what do you mean
- Comment on Minecraft Spring to Life drop is out now with more mob variants and ambient features 8 months ago:
I like how they also just implemented a whole new language for the game that I’ve never heard of. I wonder if Minecraft is the most translated game by now?
- Comment on Co-op campaigns are a rarity these days, and that should change 10 months ago:
Wait, you can totally do co-op in Monster Hunter Rise, just not the village quests. Most the real story happens in the Hub quest lines anyway.
- Comment on The Last Of Us Part II will require a PSN account to play on PC, making it unplayable in over 100 countries 11 months ago:
FitGirl doesn’t make the cracks tho, just repacks them
- Comment on The Binding of Isaac REPENTANCE+ Is Here! | Online co-op and massive rebalance! 1 year ago:
No mods online? That sucks big, there’s several mods I really don’t want to do without.
- Comment on Caves 1 year ago:
Rest of the world compared to where? All those things can be found just about everywhere
- Comment on World of Warcraft adds $90 mount to in game store 1 year ago:
They are capable of it, but I don’t really see why they would. Making the tokens cost more gold would mean less people willing to buy them on the AH and therefore less people selling tokens. I think the prices have just exploded because of the mount releasing. As someone else mentioned on here, I believe Blizzard just sets a minimum price for tokens.
- Comment on World of Warcraft adds $90 mount to in game store 1 year ago:
You can not sell gold to Blizzard
- Comment on World of Warcraft adds $90 mount to in game store 1 year ago:
Yeah it’s always been a status symbol. Nowadays it isn’t even that useful because they put auction houses in the expansion cities anyway, so it’s basically just a status symbol for people who spend WAY too much time on the auction house. This mount isn’t even half as P2W as people would have you believe.
- Comment on World of Warcraft adds $90 mount to in game store 1 year ago:
That thing is still earnable every so often in game if you catch it on the black market
- Comment on World of Warcraft adds $90 mount to in game store 1 year ago:
They did not remove it, people still use them all the time and it’s available on the “black market” (an NPC that sells normally unavailable things) every so often. The mount was just an enormous gold sink for people with a ton of money.
- Comment on World of Warcraft adds $90 mount to in game store 1 year ago:
They probably meant 170k gold in-game
- Comment on Steven Spielberg is ‘a big PC Gamer’ — loves shooters, and insists on keyboard and mouse 1 year ago:
It works surprisingly well, most 2D fighting games are just doing 8 directional movement anyway, so it can make a lot of inputs easier actually
- Comment on Steven Spielberg is ‘a big PC Gamer’ — loves shooters, and insists on keyboard and mouse 1 year ago:
Idk, anything that does what a keyboard does for gaming will basically just end up being a keyboard honestly. If you want a set of easily accessible, customizable buttons for a videogame, what better than just a whole board filled with them really. I think that KBM has stuck around so long is that it is just a great way to play a lot of games.
My main point is just that I don’t think a lot of people are “tolerating” keyboard controls like you initially said.
- Comment on Steven Spielberg is ‘a big PC Gamer’ — loves shooters, and insists on keyboard and mouse 1 year ago:
You can technically get analog keyboard switches for your WASD movement and such, but afaik it’d be quite expensive and require a fairly customized keyboard to pull off. But it can be done!
Also I love having extra mouse buttons for all my modifiers. I use mine in WoW to access all my hotbars without moving my hand to press any modifier keys on the keyboard, really nice setup.
- Comment on Steven Spielberg is ‘a big PC Gamer’ — loves shooters, and insists on keyboard and mouse 1 year ago:
Nah, mouse and keyboard is great for a lot of things. Strategy games, most MMORPGs. Heck even fighting games are actually really nice on a keyboard if you can get used to it, you can do very complicated movements by just pressing a few buttons, the actual analog input is actually completely unutilized in most fighting games anyway.
Having such a precise control over the buttons you press as well as having such a large amount of them is really important to a lot of games. And honestly even if we made a unique controller to replicate this precise input, we would still end up using a keyboard anyway because you can actually type messages on it, too.