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@relic_@lemm.ee
- Comment on Are any games using neural networks for better hard AI that doesn't cheat? 3 weeks ago:
Historically, AI has found and used exploits. Before OpenAI was known for chatgpt, they did a lot of work in reinforcement learning (often deployed in game-like scenarios). One of the more mainstream training strategies (pioneered at OpenAI) played sonic and would exploit bugs in the game, for example.
The compute used for these strategies are pretty high though. Even crafting a diamond in Minecraft can require playing for hundreds of millions of steps, and even then, AI might not constantly reach their goal. Theres still interesting work in the space, but sadly LLMs have sucked up a lot of the R&D resources.
- Comment on Are any games using neural networks for better hard AI that doesn't cheat? 3 weeks ago:
The challenge is that AI for a video game (even one fixed game) is very problem specific and there’s no generalized approach/kit for developing AI for games. So while there’s research showing AI can play games, it’s involved lots of iteration and AI expertise. Thats obviously a large barrier for any video game and that doesn’t even touch the compute requirements.
There’s also the problem of making AI players fun. Too easy and they’re boring, too hard and they’re frustrating. Expert level AI can perform at expert level, which wouldn’t be fun for the average player. Striking the right difficulty balance isn’t easy or obvious.
- Comment on What are y'all buying on the steam sale? 8 months ago:
You gain brouzouf…
- Comment on Can we talk about FF7 - Rebirth? 8 months ago:
Is there enough gear/experience to just skip the open world stuff? It wasn’t clear to me when playing if I hit a wall and needed to grind on the open world to progress.
- Comment on Can we talk about FF7 - Rebirth? 8 months ago:
Yeah your understanding about the towers is correct. I don’t think it’s inherently bad, I’ve even enjoyed it in some of the AC games, but in rebirth it just feels like a bad chore list. Some of the combat challenges can be interesting but the ones with the summon stones (I forget the name, but they reduce the power of summon fights and do other things) and scanning the life springs are just terrible imo.
- Submitted 8 months ago to games@lemmy.world | 17 comments
- Comment on Thanks to OpenAI, it's never been clearer that Sundar Pichai is Google's Steve Ballmer 8 months ago:
That applies to the software itself, sure, but only if you bring your own infrastructure. Large scale FOSS infrastructure services are going to be the exception not the norm.
- Comment on Thanks to OpenAI, it's never been clearer that Sundar Pichai is Google's Steve Ballmer 8 months ago:
Nah I’d disagree. Infinite growth motive doesn’t necessarily apply to private companies. To suggest there’s unbridled greed present in every company is just a falsehood.
- Comment on Thanks to OpenAI, it's never been clearer that Sundar Pichai is Google's Steve Ballmer 8 months ago:
If you’re not paying for a service, then you’re the product.
- Comment on Capcom President Thinks Game Prices Are 'Too Low' - IGN 1 year ago:
This drives me crazy every time I see it so I’m glad to see others recognizing this. Yes game production has gone up, but the market has massively increased. Your costs are fixed; doesn’t matter if you sell 10,000 copies or 10,000,000. More people are gaming than ever so when I see all these attempts to squeeze more money from consumers to address rising costs I have no sympathy for the publisher.
- Comment on Starfield - Review Thread (87/100 OpenCritic) 1 year ago:
Liking a game despite its flaws doesn’t mean it’s a good game that deserves a high score.