Adalast
@Adalast@lemmy.world
- Comment on First they came for steam, then they came for itch.io . 23 hours ago:
Fair enough. I guess I am just so used to the way things are I struggle to see how a government payment processor works without running the risk of police overreach. I do understand that long standing agencies like the IRS and DoE do a good job of fending off advances of police trying to illegally obtain private info, but a new agency or new power for an agency wherein they have access to the exact purchase data of every transaction done using anything other than cash gives me strong pause. It would be trivial to put it under the executive branch and put in there that if someone uses it they waive their 4th Amendment rights in such a way that it is not unconstitutional. The police state already wants to push us towards a cashless society because getting the information is already borderline too easy and there are privacy laws in place to supposedly protect us from such intrusion. Taking out the middle man means I have to trust some department head who is probably a political appointee, and we all see how well that can go.
Rock meet hard place.
- Comment on First they came for steam, then they came for itch.io . 1 day ago:
Honestly, I am OK with payment processors being privatized, they always have been. What needs to happen is regulatory legislation that restricts the grounds on which a financial institution can reject a transaction to strictly what violates interstate commerce law.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 1 day ago:
Fucking signed.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 1 day ago:
Then let them fuck through a hole in a sheet and never allow a woman to climax. Leave the rest of us alone.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 1 day ago:
I am a guy who wants more jackoff material, and I am an adult, and I am allowed to have sources for that material that is not some piecemeal ad hoc storefront where I subscribe to individual developers who drip feed content as it gets developed.
I am all for supporting artists and have subscribed to a few Patreons when my wallet allows, but I like having a place where I can play some demos or games that an artist puts up for free because why not? I am so sick of storefronts being targeted like this. All of the porn on Steam is behind an age gate, and sure, Itch could use such a gate, but it doesn’t need to delist an entire form of art.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 1 day ago:
The fact that they hold the keys to the kingdom. Online retailers and businesses rely on credit card processors to be able to do business, which is all the leverage they need to exert tremendous pressure on the businesses they service.
This is something that really should be getting legislated against, but good luck in the US under the current administration. Maybe the EU has a shot.
- Comment on Has the live-service dream crashed back down to earth? | Opinion 5 days ago:
This doesn’t even touch on the fact that nobody gets to own anything anymore. I am guilty of it with Steam myself, but I also recognize the inherent flaw with the model.
Live service is a whole 'nother level above DRM though. You don’t even get to say you purchased a license with a live service game. You can’t install them and run them after the servers shut down. They don’t want us to own things, just keep paying them forever.
- Comment on Thoughts?? 1 week ago:
Learning to learn is what the 12 years of babysitting we all go through is supposed to be doing. The fact you overlook that is why we have a >50% illiteracy rate in the USA. Post secondary education is 100% about learning advanced skills and developing the techniques needed for a career. Saying otherwise is why companies are looking for doctoral degrees for entry level positions and they can all burn in hell.
- Comment on ⚡️👇👇👇⚡️ 1 week ago:
One of my favorite stories about this was from an archeological investigation in housing where they found several homes where knives had been stored in the rafters of the house and all of the men in charge we debating on the religious explanations about how weapons and knives would have had to have been reveared to have been stored so high in the home. One of the female grad students walked in and looked at them all like they were idiots and said it was to keep them away from the children. There are no records of what the men had said in reaction.
- Comment on Subnautica 2 studio begs rioting fans for benefit of the doubt after leadership axed by owner Krafton: 'The team that has been working on the game day-to-day ... remains completely unchanged' 2 weeks ago:
Absolutely. I won’t touch shit until I see the EULA. The fuckery with the ownership of mod code was enough to burn me for KSP. How the fuck do you seize ownership in completeness for an entire code base just because it happens to extend your product. That is like Pillsbury claiming ownership for your grandma’s cookie recipe because it contains their flower as the primary component.
“Wah wah DOTA wah wah.” So fucking what. It isn’t a stand alone, just because someone makes an entirely different game inside of your game and it is more popular than your game does not give you the right to claim their code and profiteer off someone else’s passion project without compensating them. You want to own the code, buy it. All of the players still have to buy your game to play the mods, so you are still making even more money you dillholes.
- Comment on Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales 2 weeks ago:
I am subscribed here on Lemmy and they seem to be progressing quite a bit. I am not a game dev myself, but I have some ideas I have been contemplating dabbling in on there.
- Comment on Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales 2 weeks ago:
On 2) Godot has entered the chat.
- Comment on Mario Kart World Faces Massive Backlash After Update, Online Racing Experience Ruined 3 weeks ago:
Judging by the descriptions given by another user these “between track” drives are A. Part of the race and removing actual time on the actual tracks, and B. Not optional. Those things together make for some seriously bad game design.
- Comment on Why don't Steam or Discord offer the option to hide when we're typing? 3 weeks ago:
Agree, but let’s not dilute the meaning of “gaslighting”. That word has a VERY specific definition and it had been getting used in inappropriate contexts so much that that very specific and necessary definition is being lost. It refers to a specific abusive behavior pattern which needs a good and concrete word to communicate it. My teen stepdaughter had it in her head that us educating her on the world was “gaslighting”, which is dangerous because she had the “gaslighting bad” reaction to things that were not gaslighting, and it is not limited to her. There is a concerted effort on the part of some political groups to break and weaponize the definitions of things like gaslighting and manipulation, we need to work to make sure it is not successful.
- Comment on Roblox Accused Of Allowing Sexual Exploitation In Four Separate Lawsuits 4 weeks ago:
Also, under US law, ignorance is not a defense in both civil and criminal court. It does not matter if you did not know it was illegal, it does not matter if you did not know it was happening, if you provide an avenue and forum for illegal activity you are culpable at minimum. The corporate shield will prevent any criminal charges against individuals, unfortunately, but the civil liability is pretty evident. It occurred on their platform which means that they did not take sufficient steps to prevent or discourage the practice in the first place. It should not have been a thing that was present to report or react to in the first place. It falls into the same vein as doing background checks and personality evaluations on prospective teachers and daycare workers. Doing 0 checks to validate that these people are not a danger and then claiming ignorance when they touch children in the broom closet is a nonstarter too.
- Comment on Reappraisal of the Geologic Time Scale: Evidence for a 6,001-year-old Earth 5 weeks ago:
I have no idea, but I am guessing the religious right pays handsomely for anything “scientific” which supports their absolutely asinine beliefs.
- Comment on Weekly Recommendations Thread: What are you playing this week? 1 month ago:
I picked up Monster Train 2 and I am so happy with it.
- Comment on 70% of games that require internet get destroyed 1 month ago:
At what point in the purchase cycle is it known that they won’t? Because the right reserved in a EULA is not a guarantee of occurrence, so how does one make a decision when or when not to purchase?
Also, when single player games are being forced to be always online and are being affected, there is a real problem. If there is no valid tangible benefit to the player for a game to be online, and require the online component to play the game, it should be illegal.
- Comment on 70% of games that require internet get destroyed 1 month ago:
I know I could find examples, but I am exhausted after coding all day on one thorny problem, so I am just going to make educated guesses from what I know of US history. I would bet that the Statue of Liberty and Mount Rushmore received National Landmark status before the general 50 year mark. I would hazard that the presidential monuments on DC did as well.
That said, this was an exercise in examples of things that need to be protected as part of history. Works of art have a much lower bar than national landmarks for this. Games that are transformative or innovative in a way that we still feel today, or games that are massive parts of the cultural zeitgeist for a period definitely deserve preservation. Rogue, Dark Souls, Final Fantasy, Final Fantasy VII, Super Mario Brothers, Zork, etc. The reason this is such a big deal is that it might be hard to measure in a moment what is or is not going to have that long reaching impact. Imagine you are an art historian in 30 years and you are doing a paper on the growth and history of game mechanics. How are you going to research that. If you were doing one on painting and how techniques grow over time, you go look at the paintings, study them. The game paper will have no source material to study to draw new conclusions or find previously unnoticed connections if 70+% of the source media disappears in the next 10 years.
- Comment on 70% of games that require internet get destroyed 1 month ago:
In this case, it is a prohibition on sunsetting a game without providing the means for purchasers to continue playing without your support. They are taking an action in their sunsetting decision, this is a prohibition on one choice made in that process.
- Comment on 70% of games that require internet get destroyed 1 month ago:
But people are forced by circumstances to agree. I have to use Slack for my job. I cannot keep my job if I do not agree, thus, I am forced to agree.
This is what I mean by the current definitions are no longer sufficient to cover the modern world.
- Comment on 70% of games that require internet get destroyed 1 month ago:
The general minimum for a National Landmark is 50 years. This would make any game released prior to 1975 eligible. That is a good chunk of games. That said, protecting works of art are usually much shorter terms. Works of art can be justified to be protected almost immediately depending on the artist and work.
- Comment on 70% of games that require internet get destroyed 1 month ago:
And by what mechanism would it have affected sales of the sequel? Historically, and demonstrably, greater access to a game increases the sales of sequels. Why do you think developers put games in a series on sale when a new game in a series is coming out? I would definitely argue that having released the server hosting code for The Crew to allow people to host private servers would have potentially added to The Crew 2 sales. Also, if they release the server code, but not the game code, they could continue the sales of the game on storefronts at a reduced price having it marked that it will no longer receive updates and still made even more money from those sales. I would definitely prefer if they just release the whole game, but either would have worked.
- Comment on 70% of games that require internet get destroyed 1 month ago:
I don’t really see it as an entirely separate topic. It is still an abuse of rights. In this case, it is an abuse of ownership. If I make a purchase of a good, I should own that good. If the company later decides that they no longer want to support the services which support that purchase, they should be required to provide the opportunity that all purchased goods remain valid and operational. If we take a different good as a stand in, cars, a manufacturer may eventually decide to stop supporting a vehicle, but they do have to sell the component rights to aftermarket manufacturers (or at least make good faith attempts) when they drop support so people who own those vehicles have the chance to maintain and use them. I see this as no different than that. Their dropping of support means that products purchased are removed from use or function without the owner’s consent.
And I know you are going to say “well the EULA says you don’t own it and you agreed to it” which is precicely the problem we are arguing. Purchase should mean ownership and forcing people to agree to whatever you want is wrong. Legislation is required because no company will protect the rights of customers, that is the duty of legal systems.
- Comment on 70% of games that require internet get destroyed 1 month ago:
What does releasing the code have to do with development decisions? I am a developer and this sentiment really confused me, so please elucidate.
- Comment on 70% of games that require internet get destroyed 1 month ago:
If that pub has been around long enough that it can reasonably be argued that it is part of regional heritage, then yes.
- Comment on 70% of games that require internet get destroyed 1 month ago:
Except… For a contract to be legal it must be agreed upon by both parties free of manipulation or coercion. Now, usually this is specified to be manipulation or coercion on the part of one of the parties, but what I argue is that in the modern era that is insufficient to encompass the growing complexity around the way society works and how it will continue moving forward.
Pulling the numbers out of my well educated ass, 40 years ago the average person would encounter EULA-like contracts a handful of times per year. Maybe for a mail order service, or a piece of software. Today we encounter them daily. The amount of information in them is intentionally made dense and overwhelming so the average person becomes numb very quickly and opts to click through on most of them without reading them. This enables all sorts of personal liberty and information abuses on the part of corporations.
40 years ago you did not have one to find a job, a lover, buy a car (still had a loan contract, but if you paid up front you had 0 contracts other than the bill of sale). You would not encounter them to work most jobs. You could go years without having to risk signing your rights over to a company and usually when you did you had negotiation power. This is not true today. You work for a company, they use Zoom, Slack, Google Workplace, a Virtual Timecard service, all of which have individual EULA that you as a private citizen, not an employer, must agree to and be bound by. Microsoft can put in their EULA that they are allowed to take a screenshot of your computer every 15 seconds and transmit it to their servers. This could be intercepted, or the servers could be hacked and have the entire database compromised and you have 0 say other than public outcry or to airgap your system, which then complains constantly that it cannot connect to the internet and becomes virtually unusable for about 80% of why you want to own it.
Being required by an employer to use software which requires that you as an individual sign a EULA is coercion. Having 0 recourse for alternatives in a marketplace which do not require signing a EULA is coercion. Having the terms which strip your rights irrevocably and transferrably buried and written in confusing ways is manipulation.
I should never have to worry that my copyright is being stripped from a piece of art I create just because I share it to a friend on some website.
- Comment on 70% of games that require internet get destroyed 1 month ago:
That is not a rebuttal. A rebuttal requires evidentiary support of your stance. For instance, as support for saying it costs them nothing, one might offer the following:
- once released, users would distribute and maintain the file servers independently of the corporation, thus costing the company nothing.
- once released, users would maintain independent game servers and pay for their upkeep, thus costing the company nothing.
- once released, the modding community would take over the maintenance and development on the code base, thus costing the company nothing.
There, 3 salient points which support the position that releasing the codebase for the game when sunsetting it costs the company nothing. I could even make points about how it is actually profitable for the company, but I want to give you your turn to rebutt me now that you have a good example of how to provide a good argument.
- Comment on 70% of games that require internet get destroyed 1 month ago:
“No shirt, no shoes, no service” is a health code, not a EULA.
Also, you are conflating social contracts with actual legally binding ones. If you had to sign a contract to eat at a resteraunt which gave them the right to photograph you and record all of your conversations while you ate then use all of it for marketing without compensating you or to sell the contents of your conversations and likeness to unknown 3rd parties without informing you of who they were sold to and what the intended use was, would you still eat there.
Your comment shows an utter lack of understanding of the issues at hand and what abuses of rights are done in digital spaces.
- Comment on 70% of games that require internet get destroyed 2 months ago:
Yeah, but a contract that you cannot negotiate before signing isn’t really a contract is it? It is a gate keeper. A gun to the head. An “agree to this or else”. In the modern world, one can do essentially nothing without signing a EULA. Want to get a job without signing one? Good luck. Want to play a game? Not many of them. Want to shop online, look at art, communicate with friends and family. Many of the most integral parts of maintaining our mental health are being put behind abusive “contracts” that strip us of any rights we think we have. Community, leisure, socialization, entertainment, all of the primary avenues in the modern world have predominantly become privatized and every one of those comes at a pretty steep nonmonetary cost.