4AV
@4AV@lemmy.world
- Comment on Ok, the clutter itself is bugging me now. It's all identical, right? 11 months ago:
In Fallout with scrapping sure, but TES? There’s a ton of items, like all the kitchenware, that are just for decoration.
- Comment on Freestar Collective and Akila Security fire on site 11 months ago:
Not sure if it’s intentional but I’ve noticed there are some ways to anger the security “faction” without getting a bounty - I think it’s when you do something directly to a guard (like intimidation ability) but are sneaking so don’t actually get caught doing it.
Exiting the area and sleeping for 48 UT hours should hopefully make them forget about you.
- Submitted 1 year ago to [deleted] | 8 comments
- Comment on SPOILERS | NG & DLC Discussion 1 year ago:
Going by the story DLCs for Fallout 4 and Skyrim, I’d expect it to be mostly orthogonal to the main quest so that players can experience it regardless of how far along they are.
The DLC could require getting to some point in the “first act” (e.g: meeting constellation, or finding the first temple), but it seems very unlikely that it’ll require us to even know about the unity.
My guess is that one of the DLCs will be about House Va’ruun and take us to Va’ruun’kai.
- Comment on Clutter - what's it all for? 1 year ago:
I’ve been feeling the same. There’s a whole system with cargo links, fabricators, power generation, and tiers of extractors, but then nothing you can set up production for seems to have any purpose to mass-produce except setting up even more production.
There is one exception: manually mass-crafting components (on PC you can do 99 in one click) is a good way to farm XP and is a big resource sink. I’ve currently got an aluminum + iron setup to let me craft hundreds of thousands of adaptive frames, but I think the optimal setup, for most XP per click, would be have cargo links shipping all the prerequisite components for an exotic components to one base (probably on Venus, for fastest time skipping).
In terms of more intentional mechanics, something like being able to manufacture ammo (even if it took a lot of resources) would give it a purpose within the context of the rest of the game.
- Comment on OpenAI confirms that AI writing detectors don’t work 1 year ago:
It doesn’t have “memory” of what it has generated previously, other than the current conversation. The answer you get from it won’t be much better than random guessing.