The upcoming Qualcomm chip certainly looks good… in the synthetic benchmarks we’ve seen so far.
ARM devices, particularly on windows, often look good in synthetic workloads, but falter in real-world tasks.
Yeah, right now the benchmarks are competitive… with AMD’s chips from last year. When the Snapdragon X Elite comes out, it’ll be against AMD’s Strix chips, which will be a sizable performance uplift, and won’t have to do any x86-to-ARM translation.
Both Intel and AMD will lose some potential market share, sure, but I’m tired of people who don’t know what they’re talking about acting like Qualcomm will be able to crush AMD or Intel just because they use an ARM CPU. It’s not how things work.
Jrockwar@feddit.uk 8 months ago
I have a surface pro x. I can’t install Google drive on windows. I can’t install Linux. Affinity apps don’t get graphics acceleration because of some missing directX support. Neither does Blender, or Fusion360. Darktable and Rawtherapee only work under emulation. How is this a $1000+ laptop? All those things work flawlessly on an underspecced base MacBook air with 8GB of RAM (up until you need to use all the ram to keep five chrome tabs open anyway).
I know there’s some hyperbole here, but my point still stands: the author is right when they said that Microsoft hasn’t given up… Because it feels they’re not even trying. Apple said EVERYBODY MAKE ARM APPS NOW, and compatibility problems lasted a year. Not ten years.
pycorax@lemmy.world 8 months ago
Because Apple’s priority has never been legacy support and backwards compatibility but Microsoft’s whole business model and key advantage with Windows is legacy support and backwards compatibility. It’s a different beast when you’re marketing to the enterprise instead of personal users.
szczuroarturo@programming.dev 8 months ago
Yup. Its not uncommon for Windows to have to run 20+ year old app maintained(or not) by blood and tears of some poor interns
abhibeckert@lemmy.world 8 months ago
Uh, no. What they did is make sure x86 software still works perfectly. And not just Mac software - you can run x86 Linux server software on a Mac with Docker, and you can run DirectX 12 x86 PC games on a Mac with WINE. Those third party projects didn’t do it on their own, Apple made extensive contributions to those projects.
nickwitha_k@lemmy.sdf.org 8 months ago
Only real issues that I’ve seen lately are upstream with QEMU, which will probably be sorted soon, if they’re not already. I’m absolutely amazed at how well they implemented the x86_64 compatibility.