cross-posted from: https://lemmy.zip/post/53157024
It’s not a matter of if; rather when.
Submitted 23 hours ago by misk@piefed.social to retrocomputing@lemmy.sdf.org
cross-posted from: https://lemmy.zip/post/53157024
It’s not a matter of if; rather when.
Aren't bad caps a thing in pretty much everything? I've got a TV I had to replace caps on, too.
Most likely thing to fail, yes
Yes and no. There was a period of time where they were particularly bad. If you go back to some earlier eras (like the 1970s and even earlier) you can find many capacitors that are still good.
It also depends on the materials. Electrolytic capacitors naturally dry out and then fail. Many kinds of ceramic capacitors should last an extremely long time if they’re kept within a reasonable temperature range.
Evil_Shrubbery@thelemmy.club 22 hours ago
Nooo, my SLI Voodoos (2×12MB)!!
Gerudo@lemmy.zip 16 hours ago
Look at you with fancy see through water in Quake
Evil_Shrubbery@thelemmy.club 15 hours ago
Yeah!
(You mean software vs openGL api rendering?)
Biggest difference was in Glide games, like Unreal.
Also SLI unlocked 1024×768 (instead of just 800×600) bcs each card rendered half of the screen.