Take-Two almost took over the project and seemingly wanted to take over the franchise, but Microsoft didn’t agree to the terms, hence the Crystal Dynamics layoffs. I still doubt that this game would have turned into anything other than the most generic form of whatever FPSes are these days, which I’m not enthused about, but it’s moot anyway, because the project is dead and these people are out of a job.
'Perfect Dark' Developer Lays Off Staff After Funding Deal Falls Through
Submitted 2 days ago by ampersandrew@lemmy.world to games@lemmy.world
mnemonicmonkeys@sh.itjust.works 1 day ago
Ew, Bloomberg
ampersandrew@lemmy.world 1 day ago
It’s where you get news from Jason Schreier, so…