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‘Stop Killing Games’: Demands for game ownership must also include workers’ rights

⁨139⁩ ⁨likes⁩

Submitted ⁨⁨2⁩ ⁨days⁩ ago⁩ by ⁨Pro@reddthat.com⁩ to ⁨games@lemmy.world⁩

https://theconversation.com/stop-killing-games-demands-for-game-ownership-must-also-include-workers-rights-262774

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Comments

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  • Ediacarium@feddit.org ⁨2⁩ ⁨days⁩ ago

    No :)
    I agree, that workers’ rights are an important topic, but adding more scope, won’t do either goal any good.

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  • panda_abyss@lemmy.ca ⁨2⁩ ⁨days⁩ ago

    And here we go again, globbing every bleeding heart cause onto something that remotely has traction, only to inevitably smother it and snuff out any momentum the movement has.

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    • NocturnalMorning@lemmy.world ⁨2⁩ ⁨days⁩ ago

      Why would you phrase workers rights that way? Its like people have been brainwashed into thinking anything good for everyone, we have to come up with a word for it to make it sound awful…its propaganda 101, and you’ve either bought into it, or youre a bad actor. Either way, fuck off.

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      • panda_abyss@lemmy.ca ⁨2⁩ ⁨days⁩ ago

        I’m 100% for workers rights, but is stop killing games about workers rights or consumer rights?

        If you try and push every issue through every protest/movement you’re watering it down and making it easier and easier for people to dismiss it as unreasonable or unclear.

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      • lightnsfw@reddthat.com ⁨1⁩ ⁨day⁩ ago

        He’s right. Movements need to focus on their thing. Workers rights already has a movement and it isn’t specific to game development. The two should both fight for their interests but trying to combine things that have nothing to do with each other just muddies the waters. How do you write a piece of legislation that covers both how video game rights are handled and also mandates worker rights? It doesn’t make sense.

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  • eyes@lemmy.world ⁨2⁩ ⁨days⁩ ago

    If people actually read the article, it’s not calling for workers rights to be included in skg but is saying that the problems that skg is addressing stem from the same industry practices that treat industry workers as disposable. The article is right, companies will happily dispose of both workers and games as soon as it is their financial interest to do so.

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    • it_depends_man@lemmy.world ⁨2⁩ ⁨days⁩ ago

      The headline is part of the article.

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  • paultimate14@lemmy.world ⁨2⁩ ⁨days⁩ ago

    I keep seeing this same website posted on Lemmy and it’s always the same thing. A click bait title that makes unnecessary connections between two things attached to an article that just regurgitates basic concepts without adding anything. All the paragraphs are one, maybe two sentences so the whole thing feels like reading a series of tweets instead of an actual article.

    Maybe it would bother me less if this was poised less as the opinion of the authors and instead was just objective reporting on SKG. SKG has press materials available for that purpose that The Conversation is choosing not to use. Heck, they could even include some statements from game publishers or government officials. It’s still a good thing that they are spreading awareness of the movement, but I’m really confused as to what kind of person consumes and enjoys this website.

    It’s frustrating because I largely agree with their sentiments. I support Stop Killing Games, and I support worker’s rights, but this article is just… Bad. It doesn’t even make a connection between SKG and the working environemt- it just makes a claim that such a connection exists and leaves that claim unsubstantiated. Such a connection DOES exist, these authors just fail to communicate that.

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  • witty_username@feddit.nl ⁨2⁩ ⁨days⁩ ago

    What? This is not what skg is about.

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