Unfortunately, online gaming spaces seem to have always been a breeding ground for all kinds of toxic behavior
Playing with Hate: How Far-Right Extremists Use Minecraft to Gamify Radicalisation
Submitted 3 days ago by Pro@programming.dev to technology@lemmy.world
Comments
vhstape@lemmy.sdf.org 3 days ago
rottingleaf@lemmy.world 2 days ago
Unacceptable. We should make people hosting games responsible for everything said on them, so that only big companies with staff for moderation and lawsuits could host games.
/s
A_Random_Idiot@lemmy.world 3 days ago
is this why microsoft made it so they can ban people for what they say in a privately hosted server?
fossilesque@mander.xyz 2 days ago
Minecraft was actually bought by Microsoft from the original creator who had similar views, if you catch my drift.
A_Random_Idiot@lemmy.world 2 days ago
I know all about Notch being a massive piece of shit, and am 100% in favor of him sitting alone in his big mansion, festering in his own filth.
GreenKnight23@lemmy.world 2 days ago
HAHAHAHA!
no
thatonecoder@lemmy.ca 3 days ago
One thing that this article missed is that CurseForge is not the only mod platform — there’s also Modrinth, which bans most of the things mentioned, on this article.
Alk@sh.itjust.works 3 days ago
Unfortunately modrinth just doesn’t have the feature set and ease of use that curseforge does for creating, automating, and managing content. I don’t like it either, but until someone steps up and dethrones them as THE way to get content, they are the best platform, at least functionally.
The result of a mod creator uploading to modrinth and not curseforge is simply that their mod will not be included in all of the popular modpacks hosted on curseforge, which is a death sentence for download count and income.
SoftestSapphic@lemmy.world 2 days ago
Curseforge is feature rich because the Israli Military paid for it to be developed most likely as Spyware.