I really dislike missable, important content. Especially when it’s for achievements and stuff. (I like achievements/trophies; they give me a good external motivation to play more cuz woo I’m doing good! I also enjoy 100%ing games)
There are far far too many games out there for me to be enthusiastic about replaying them. Ever. If it’s a gem that really catches me, sure maybe, but it will be a solid ways down the temporal line. I have too much of a backlog.
I get that it’s just a different way to play and stuff, and I totally get the different story options and all, but that’s not much of a feature, imho. It’s just a really obnoxious thing they do. If it doesn’t break achievements, fine, have your missable cutscenes or whatever, but if it does and you expect me to play through 5 times to fully complete the game because it has 5 endings you need to play wholly differently to get or whatever, I probably won’t unless it’s quite a spectacular game worth another 100x(n) hours for a slightly different story experience. I’ll play it once, see that I have only 20% complete, look up why, find that there’s tons of missable shit, get unreasonably annoyed, and never touch it again ever.
Mandy@sh.itjust.works 1 year ago
Exact opposite effect here, not only are you not special for doing it, you are making the game needlessly elongated just to hunt down the three seconds of content you hide behind a binary choice