https://www.molleindustria.org/blog/future-no-thanks-update-now-with-no-ai-generated-voices/
Here’s the original blog post the dev made in case anybody wants to read it instead of the RPS article rewording and summarizing half of it.
Submitted 7 hours ago by GamingBot@lemmy.zip [bot] to gaming@lemmy.zip
https://www.molleindustria.org/blog/future-no-thanks-update-now-with-no-ai-generated-voices/
Here’s the original blog post the dev made in case anybody wants to read it instead of the RPS article rewording and summarizing half of it.
ArmoredThirteen@lemmy.zip 1 hour ago
This is something I’ve been thinking about with games and media in general. If I want something to sound/look uncanny and robotic, wouldn’t a great way to do that be the uncanny robots we have? Especially if part of it is to parody or showcase the world we do live in. Personally I enjoy the thrill of making something myself but there are some uses for these things that I think can add to the art, albeit in very small careful ways
The ethics of it though yeah I’m not going to support using ecosystem destroyer 9000s in any amount