I feel like Elder Scrolls was the model being followed for open world RPGs. Assassin’s Creed didn’t even have RPG mechanics until the later games.
Comment on What games popularized certain mechanics?
TheMinions@lemmy.world 4 weeks ago
Assassin’s Creed and the Open World Gameplay design. It definitely existed before then, but after AC came out, it felt like every RPG switch to this style of gameplay.
Stovetop@lemmy.world 4 weeks ago
r00ty@kbin.life 4 weeks ago
There have been "open world" games since the 1980s. Just of course, memory limited how big that world could be, and how much you could do in it. The genre as a whole is ancient.
TheMinions@lemmy.world 4 weeks ago
For sure. AC just popularized it.
Ageroth@reddthat.com 4 weeks ago
The first ones I can think of is legend of Zelda and final fantasy, but I think there was also Adventure for the Atari before those even. The first Assassin’s Creed was 2007, Adventure was 1980
smeg@feddit.uk 4 weeks ago
Which Zelda games were open world (before BotW)? I’ve always found them annoyingly linear.
Summzashi@lemmy.one 4 weeks ago
I feel like GTA planted that seed waaayy before that. I remember open world games being followed by “like GTA”. Assassin’s Creed was no exception.
TheMinions@lemmy.world 4 weeks ago
Valid point. I forgot about GTA since that was one of the few banned games in my household.