Valve just takes 10% more than everyone else
What do you mean? 30% is used by almost every digital store.
Comment on Here’s how much Valve pays its staff — and how few people it employs
Kolanaki@yiffit.net 4 months agoIf you don’t want a publisher to take a cut: self-publish. Evwry publisher takes a cut. Valve just takes 10% more than everyone else, while also providing more than anyone else to those devs.
Valve just takes 10% more than everyone else
What do you mean? 30% is used by almost every digital store.
Since when? Valve’s 30% has always been contentious because everyone else had only been 15-20%. It’s the main thing Tim Sweeny constantly whines about.
So Sweeny is an even bigger wiener than I thought.
SkunkWorkz@lemmy.world 4 months ago
Valve is not a publisher they are a store. The percentage they take is in line with every other digital store, except itch.io Also compared to brick and mortar stores that percentage is low.
Kolanaki@yiffit.net 4 months ago
Valve is both a publisher and developer.
Steam is a store.
A publisher is merely any individual or business that makes others’ works available for sale. Valve does this through Steam.
SkunkWorkz@lemmy.world 4 months ago
Okay Valve is also a publisher but how many games have they published from outside developers? The only one I can think of is Garry’s mod and a Portal spin-offs. So it’s virtually impossible to get your game published by Valve the publisher. The person above said that Valve takes a 30% cut, they were obviously referring to the store fee. But then you replied “don’t work with a publisher then” Which doesn’t make sense since Valve only publishes their own games.
Kolanaki@yiffit.net 4 months ago
Literally every game on Steam that isn’t their own. 🤦♂️