I found the maps to just be too big. Doing many of the story and side missions are an absolute chore (the Bosun’s ship in particular was a low point in this respect) because of how much running you have to do. At least in 2 the maps were filled with things to do and had varied environments that kept things from feeling same-y. I’ve beaten 2 many times, but never felt the urge to replay TPS. The game just feels like a slog.
Comment on Borderlands 2 improved on everything I liked from B1
bionicjoey@lemmy.ca 4 months agoHonestly I wanted so badly to like The Pre Sequel but I hated it.
The humour is significantly worse. It seems like it relies on Australian slang or something because a lot of it just didn’t make sense or wasn’t funny to me.
The movement felt extremely floaty and bad. The only maps where I had any fun were the space station levels where the gravity was normal.
The level design is horrible. In BL1 and 2, I basically never got stuck in level geometry and needed to kill myself to respawn and free myself. But I needed to do this like once every hour or two in TPS. And I only died to falling into death pits rarely in the prior games, while it was probably the number 1 cause of death for me in TPS.
All that being said, I do like the character building and the story of Handsome Jack’s rise to power.
Snowpix@lemmy.ca 4 months ago
mossy_@lemmy.world 4 months ago
I wouldn’t say the humor replies on Australian slang (outside of a couple sidequests), it’s just not funny. That being said, you could try the DLC which takes place in claptrap’s brain and thus doesn’t have any space australians.
I get what you’re saying about the floatiness, but I liked it as a gimmick with the air boosting.
bionicjoey@lemmy.ca 4 months ago
Okay, phew. I was worried I just didn’t get the jokes or something.
If it had been for a few smaller sections it’d have been more tolerable. Like how some games use water levels or low gravity levels as like a bonus area. It should not have been the game’s whole schtick.