Comment on How are engine sounds in racing games played ?
otacon239@feddit.de 4 months ago
Most older games will have 2-3 engine loops that they will blend between and pitch accordingly, however Forza 5 specifically was the first in the series to use granular synthesis which is a much more modern approach.
These will have a series of sound files including all the different parts of the engine, exhaust, turbo, etc. Then the software slices these files into tons of pieces in real-time and plays the slices based on the players inputs.
It’s tricky to explain without examples, so here’s a video that does a decent job of explaining how it works in music: youtu.be/ftDLRYnRYZQ?si=SEHOl55K7rimi4Eu
GamingChairModel@lemmy.world 4 months ago
Some electric BMWs do the same on the literal automobile, too. It’s an EV that sounds like a high performance ICE both inside and outside the car.
Corkyskog@sh.itjust.works 4 months ago
Can you buy different sound packs? I would want mine to make a “wub wub wub” sound…
Sylvartas@lemmy.world 4 months ago
I want mine to just scream “AAAAAAA-” continuously and base the volume on the speed
Ziglin@lemmy.world 4 months ago
And if someone honks it should scream in fear too.