Yes, the headline feels very disingenuous. They are working with composers from those games… I don’t feel they are going to have the same influence some game designers would have had.
Comment on GBA-Style JRPG 'Tako no Himitsu' Has Golden Sun And Terranigma Staff Involved
DarkThoughts@fedia.io 4 months ago
Really misleading headline.
Motoi Sakuraba (Golden Sun) and Masanori Hikichi (Terranigma) are both on-board to create music for the game
Jocarnail@lemmy.world 4 months ago
Eggyhead@kbin.run 4 months ago
I don’t think I can articulate how annoyed I am that people are being so dismissive toward music composers. Music can make games.
DarkThoughts@fedia.io 4 months ago
I very clearly stated that Terranigma's soundtrack, unlike the game itself, did not stand out to me that much. And yes, when I hear "staff" of a certain game being involved I would expect something like the designers or programmers who were responsible for some of the things that actually made those games great. A soundtrack alone can't make a shit game good, no matter how good it is. This isn't dismissive towards the composers, it's just a fact.
drasglaf@sh.itjust.works 4 months ago
As a popular example, IMHO FFVII wouldn’t have been half the game it became without its soundtrack.
SomeGuy69@lemmy.world 4 months ago
Thanks for clarifying, but sad to hear.
Eezyville@sh.itjust.works 4 months ago
And here I was thinking I was gonna get a Golden Sun successor…
brsrklf@jlai.lu 4 months ago
Yeah, if they’re the only people from these games involved, that’s a bit ridiculous.
This game involves staff from Super Smash Bros. Brawl, Namco’s Tales, Shining Force, Mario Golf and Star Ocean!
Also, that’s one person and he makes music.
DarkThoughts@fedia.io 4 months ago
I absolutely love Terranigma, it's one of my all time favorite RPGs, but I don't think the soundtrack was particularly noteworthy, especially compared to all the great things that game had to offer.
The really interesting things about that game were the combat and the whole world creation & development that you did.
Ashtear@lemm.ee 4 months ago
Oof, I can’t agree with this at all. Departure is one of my favorite tracks from the whole era, and the ending song was also excellent. I felt the soundtrack did a lot of heavy lifting to carry the game’s somber tone.
Notable though that Miyoko Kobayashi was on “Departure,” not Hikichi. Hikichi only had a few tracks on the game.
DarkThoughts@fedia.io 4 months ago
I did not meant they were bad, most songs just never stood out for me and I think I only had maybe a couple stuck in my head for a while. There's other games that have soundtracks that play within my head even decades later and that's not something Terranigma achieved, unfortunately. Yes, the songs served its purpose to set the mood but ultimately I think the soundtrack was nothing groundbreaking and certainly not on par with the rest of the game's excellence.
brsrklf@jlai.lu 4 months ago
A good score can definitely change a game to me, but yeah if you’re going to claim “staff” from legendary games I’d assume more than one guy, and people who had a hand in design.
I know and like lots of games scored by Sakuraba, and not that I don’t like his music but… I don’t know, it tends to sound very same-y and almost random at times. Especially in that 00’s era. There was a corny melody pattern he put in all of his big themes at the time, Tales of Symphonia, Baten Kaitos, Golden Sun all had it somewhere, and I couldn’t hear anything else when it happened.
That said, when it works, it works and it’s pretty unique. True Mirror and Valedictory Elegy from Baten Kaitos are very good, and a perfect fit for their games.