XInput can’t compare
XInput is X11 API and SteamInput can be used through SDL or directly.
Comment on Steam announces game recording beta.
kittenzrulz123@lemmy.blahaj.zone 6 months agoSteaminput is a massive deal, it supports gyro, remapping, profiles, and extensive customization. XInput can’t compare and the epic games store relies on developers for everything. That’s the reason why I will always pick a Steam Controller over an Xbox controller.
XInput can’t compare
XInput is X11 API and SteamInput can be used through SDL or directly.
Xinput is the Xbox/Windows game input API
www.x.org/releases/current/doc/…/Xinput.html
I guessed about Xbox, but this is real too
I meant Microsoft’s Xbox input method, absolutely nothing against x.org
pycorax@lemmy.world 6 months ago
Now if they would only release a Steam Controller 2…
kittenzrulz123@lemmy.blahaj.zone 6 months ago
I wish, the first one still stands as the best controller imo but it still has so much that can be improved (USB C, dual thumbsticks and trackpads, two back paddles, improved haptics, better gyro, better ergonomics, etc).
VindictiveJudge@lemmy.world 6 months ago
I want them to launch a Deck v2, Controller v2, and a new take on the Steam Machine simultaneously with a goal of knocking Xbox out of the market and replacing them as the third console. A new Steam Machine right now would play all of Xbox’s exclusives on day one and some of Sony’s.
orgrinrt@lemmy.world 6 months ago
I bet my right testicle that the very reason Sony and others have started bringing console ports to steam, is that steam has promised not to compete in the same space. Or something like that. Otherwise that’s just something that’ll probably happen if they do enter the market again.
Then again, Steam Deck is a little bit in that direction. So perhaps not.