It’s probably useful in fps or with ultrawide/span monitor setups.
That might be the case, but I still think it would just give me motion sickness. That’s what has happened, every time I’ve accidentally had one axis set to a larger value than the other. It just makes me feel like my hands and eyes are disconnected.
But if some people dig it, that’s cool.
bionicjoey@lemmy.ca 7 months ago
Also because looking up and down may be more or less important than looking side-to-side.
Godnroc@lemmy.world 7 months ago
360 degrees left/right Maybe 90 degrees up/down
bionicjoey@lemmy.ca 7 months ago
Except maybe for a flight sim where I could imagine looking down would be even more important than side to side
intensely_human@lemm.ee 7 months ago
An airplane’s windows don’t allow looking up or down, if we’re taking cockpits without canopies.