Comment on How do you model complex curves?
IMALlama@lemmy.world 7 months agoThis is basiclly the answer. I like the third but especially. Personally, I would start with a profile gauge, since I don’t think my PS5 has a very simple curve to it, scan it next to a metric ruler on a flatbed scanner, scale the ruler to be dimensionally accurate in fusion 360, iterate a few times and call it good enough.
I do kind of wonder about the design intent though. I don’t know if newer PS5s are flat, butine isn’t. I imagine the stand won’t want to stay in one place very well. There are ways of solving this, but it will add extra complexity. Why not make a stand somewhere else?
FuglyDuck@lemmy.world 7 months ago
that’s why furniture usually has feet. :) some feet, some rubber dot thingies from amazon… problems solved. Profile guages are also helpful, yes. though one wonder’s why it needs to be perfect? In some ways, that might actually make the stand harder to use. more finicky
IMALlama@lemmy.world 7 months ago
If you’re using feet you might as well just make a platform with posts, or lean into some kind of “C” like shape. The PS5, especially horizontally has a bunch of curves that are going to be very hard to match.
Kraiden@kbin.run 7 months ago
My idea is essentially to match the official stand that ships with it, but flip it and put a stand on the "bottom." I think it'll be really nice aesthetically but unfortunately it seems like it's not as simple as just mirroring it. To tell the truth, I'm probably going to end up going this route anyway, but I feel like I have to at least try the hard way first