Some internet group just up and took issue with agriculture. I mean yeah we gotta improve our future and society, but I always go back to a simple sentiment. It’s only a relavant issue if it can show up in a video game. So basically the character mechanics we’re looking for is a -12 Agility score combined with a religous zeal for unteathering from technology while on life support.
Comment on It's not enough to touch grass
MNByChoice@midwest.social 7 months ago
“wasteland” is a bit strong. Non-native grass is not ideal, but we could do far worse. Good on you for improving your land. Let’s not force everyone to be perfect, as many will just give up.
I think the focus on perfection leads to poor mental models and outcomes.
Tiltinyall@beehaw.org 7 months ago
kadu@lemmy.world 7 months ago
You’re correct, but the north American concept of a “well kept yard” being two random trees and a bunch of freshly trimmed grass is absolutely horrendous. Beats an actual wasteland, but when most of your neighborhoods have rules that enforce this way of doing things it’s a lot of wasted potential and does bring ecological consequences.
Again, while not ideal, actually living backyards with several native species could act as a local metapopulation model, with sources and sinks across the different houses.
jaybone@lemmy.world 7 months ago
How do you mean sources and sinks?
kadu@lemmy.world 7 months ago
Imagine you have a large circular area of native forest. All the populations living there are essentially homogenous, some species might form small groups but overall they can all interact directly, share the same resources, and mix genetic information.
Now humans come in, and instead of one continuous piece of land, you have segments of native forest surrounded by roads or semi-urban pathways. You can then imagine the populations as segmented bubbles.
This model of bubbles of native land surrounded by human landmarks is a tool ecology can use to predict how populations develop and interact. There are a lot of different permutations depending on size, biome, types of obstacles, and so on. But one of the most basic analysis you can do is detect bubbles that act as “sources” and bubbles that act as “drains”. A source is a bubble with an excess of individuals, those are likely to cross the obstacles in their way and find themselves into other bubbles, supplying new individuals. Drains are bubbles where due to insufficient numbers, human activity or other factors, a species can’t sustain a good number of individuals by themselves - they need immigrants from other bubbles.
This dynamic between sources providing new individuals and drains is fundamental for a metapopulation to exist even when the area is severely degraded by human activity. Imagine your well kept backyard providing bees to your neighbor with a sub-optimal one, for instance. This new metapopulation of bees is stable, even though the environment isn’t ideal.