Expendable Anti-Tank one of the (front) legs and then shoot the exposed leg still seems to be viable solution. EAT also works with Bile Titans pretty well.
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jballs@sh.itjust.works 10 months ago
I didn’t try all the new changes, but played for a couple hours yesterday and couldn’t find a good way to deal with Chargers. Anyone have better luck?
Jallu@sopuli.xyz 10 months ago
inflatablerobot@lemmy.world 10 months ago
I had less luck with the EAT on the bile titans last night, prob need to aim better. But the EAT on chargers is great.
Jallu@sopuli.xyz 10 months ago
EAT is a bit high risk high reward with Bile Titans. Wait just before (or dodge) the puke shower and aim at the mouth. Other option is to shoot at their underbelly, but it seems to need more damage on top of two EATs.
We had two members with EATs basically littering them on our path whenever the cooldown was off. That way there usually is couple of EATs to be used when stuff hits the fan. You can also destroy the pod they land in, so the EATs show up in the map as well, which makes them easier to find when needed. Usually patrolling bugs will take care of the pod, though.
jballs@sh.itjust.works 10 months ago
We had two members with EATs basically littering them on our path whenever the cooldown was off.
That’s a good idea. The cool down is so short, might as well use them constantly.
jballs@sh.itjust.works 10 months ago
Just played tonight with using EAT for Chargers. Aiming for the leg strips the armor in one shot and then they’re easy to take down with your primary or another EAT after that.
jballs@sh.itjust.works 10 months ago
Where do you aim the EAT for Bile Titans? Just shoot me in the head?
Jallu@sopuli.xyz 10 months ago
Yeah, basically I always try to aim at the mouth facing as directly as possible in front of them.
dlpkl@lemmy.world 10 months ago
Anywhere on body: 110mm rocket pods*, railcannon strike, orbital laser, orbital precision strike*, 2 x EAT, Arc Thrower (20+ to body), flamethrower, Spear, might be others
Front leg and then shoot exposed flesh: EAT, Recoilless Rifle, Railgun on Unsafe mode (4 shots),
When paused after a charge**: autocannon to backside of front leg, laser cannon to backside of front leg, impact grenade to backside of front leg, probably many others
*These stratagems seem to be sticky for some reason and I’ve had good success attaching them to the chargers as they pass or after they’ve stopped.
**Some people seem to think that this strategy takes advantage of a hitbox bug where the charger’s armor is temporarily reduced after their charge attack.
littlebluespark@lemmy.world 10 months ago
Nothing compared to what we had, but when it’s only one: dropping an AP/HE Strat between your positions will draw it into the concussive fire, and chuckin’ a couple grenades under it en route tends to result in a cinematically satisfying skid to a dead stop in a heap a few meters from you… 🤓🤘🏽
jballs@sh.itjust.works 10 months ago
Yeah, I feel like 1 is easy enough to deal with. Orbital rail strike will 1 shot anything. But once there are more than 2 chargers out, I felt like it is impossible.
littlebluespark@lemmy.world 10 months ago
More than 2‽ 😳
jballs@sh.itjust.works 10 months ago
Pretty much on any level 6 or above you’ll get more than 2 on every fight.
GoodEye8@lemm.ee 10 months ago
Flamer can now kill a charger as fast or faster than the previous railgun strategy. Just aim body, let it rip and make sure you don’t burn yourself. What you don’t have is the range of the railgun so you can’t help someone else fighting a charger in the distance.