Comment on The Weekly 'What are you playing?' Discussion
BertramDitore@lemmy.world 8 months agoI think you’re describing the hype, not the reality. It cost $59.99 at launch, I paid $23.99 last week. Very typical pricing these days. It is genuinely not Magic Call of Duty, I think that was just a hook the developers threw around so people had a frame of reference for a game that no one knew anything about. The only similarity is that it’s first person.
The layoffs are shit, I wish that hadn’t happened. Companies need to have a little grace and keep some damn employees on salary, the whole release and layoff cycle is completely ridiculous. But to be clear, that was EA’s decision, a huge evil megacorp, not the creatives who made a really fun new game.
doctorcrimson@lemmy.world 8 months ago
It’s hard to feel pity for the creatives who sign on to work for the huge evil megacorps.
dumpsterlid@lemmy.world 8 months ago
Well, this is a perfect opportunity to practice feeling empathy for artists pursuing their dream which as we all know often requires biting the bullet and doing something like working for a big soulless company to get enough industry experience to do the thing an artist really wants to do.
Also a great opportunity to just practice empathy for fellow workers, we get nowhere without solidarity.
doctorcrimson@lemmy.world 8 months ago
No, it really doesn’t. People who chose that path in the last few years made a very clear mistake. A decent enough artist to get hired by Triple A can absolutely get plenty of work elsewhere, and it’s getting easier every day.
dumpsterlid@lemmy.world 8 months ago
Citation needed, ESPECIALLY with regards to it “getting easier every day” to earn a decent living making video games… or as an artist in general.