Comment on EA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea"

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Hyperreality@kbin.social ⁨10⁩ ⁨months⁩ ago

Goes to show that making a good game is still more art than science.

Hell, make a broken or buggy game, if it has the special something it'll still likely become a classic.

Eg. Fallout New Vegas or Vampire: The Masquerade - Bloodlines.

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