I don’t know. I felt like when I was helping factions it only felt noticeable when they showed up to help at the end.
I haven’t replayed it because it felt like there wouldn’t be a lot of deviation between paths I choose to take.
It’s kind of like Dishonored’s chaos level system that can result in additional enemies and a different ending. It makes it feel like more of an adventure game than an RPG.
This is all obviously subjective but when people were hyping it up to have Fallout New Vegas levels of choice I felt let down.
Thassodar@lemm.ee 11 months ago
I feel like Outer Worlds was their take on Fallout, and this is their take on The Elder Scrolls. From the video they put out the other day, I’m down to clown.