I mean I’d believe everything is bypassable, but I also believe that the Kernel Level Anticheat makes it more difficult to bypass, if that makes sense.
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tabular@lemmy.world 9 months agoIs there a reason to think kernel-level anti-cheat isn’t (easily) bypassable? The next step is recording users and their input devices like a speed-run substitution or an at-home exam, which I presume could become (easily) bypassable too.
Are there any companies which have even tried to explored other options?
dog_@lemmy.world 9 months ago
tabular@lemmy.world 9 months ago
I know what you mean: a barrier to entry reduces cheating while a work-around is unknown, or yet implimented and shared.
The kernel manages interactions between software and hardware: simply it has total control of your computer. Cheaters ruining my game during my time off are annoying but a company having that level of power over millions of computers is a concern on the level of society.
Drusenija@lemmy.world 9 months ago
Wouldn’t it just mean the cheat tools also move into the kernel space and keep doing what they’re already doing? Whether people will trust that or not I have no idea but I’ll wager people willing to use cheats in an online PVP game probably won’t care that much.
Codilingus@sh.itjust.works 9 months ago
There’s a company that has AI powered anti heat and they claim it is amazing, but also claim very few companies people wanna work with them. A hint that they know their player count would suffer.
tabular@lemmy.world 9 months ago
I struggle to imagine how they get training data for games and specific cheats, abd data for just good players using Intuition from experience.
You999@sh.itjust.works 9 months ago
Valve basically does that with their overwatch system.
xthexder@l.sw0.com 9 months ago
For anyone else trying to find info on this like me and just getting a ton of Overwatch 2 in the search results… here’s an article about Valve’s Overwatch anti-cheat in CS:GO: www.rockpapershotgun.com/csgo-overwatch-guide