I mean I’d believe everything is bypassable, but I also believe that the Kernel Level Anticheat makes it more difficult to bypass, if that makes sense.
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tabular@lemmy.world 11 months agoIs there a reason to think kernel-level anti-cheat isn’t (easily) bypassable? The next step is recording users and their input devices like a speed-run substitution or an at-home exam, which I presume could become (easily) bypassable too.
Are there any companies which have even tried to explored other options?
dog_@lemmy.world 11 months ago
tabular@lemmy.world 11 months ago
I know what you mean: a barrier to entry reduces cheating while a work-around is unknown, or yet implimented and shared.
The kernel manages interactions between software and hardware: simply it has total control of your computer. Cheaters ruining my game during my time off are annoying but a company having that level of power over millions of computers is a concern on the level of society.
Drusenija@lemmy.world 11 months ago
Wouldn’t it just mean the cheat tools also move into the kernel space and keep doing what they’re already doing? Whether people will trust that or not I have no idea but I’ll wager people willing to use cheats in an online PVP game probably won’t care that much.
Codilingus@sh.itjust.works 11 months ago
There’s a company that has AI powered anti heat and they claim it is amazing, but also claim very few companies people wanna work with them. A hint that they know their player count would suffer.
tabular@lemmy.world 11 months ago
I struggle to imagine how they get training data for games and specific cheats, abd data for just good players using Intuition from experience.
You999@sh.itjust.works 11 months ago
Valve basically does that with their overwatch system.
xthexder@l.sw0.com 11 months ago
For anyone else trying to find info on this like me and just getting a ton of Overwatch 2 in the search results… here’s an article about Valve’s Overwatch anti-cheat in CS:GO: www.rockpapershotgun.com/csgo-overwatch-guide