Perhaps, but folks are still wriggling around trying to make it happen. That and this being more an AR/VR hybrid (XR they called it? barf) along with apple’s usual polish (and ardent reality distortion field susceptible consumer base) could make a difference. Maybe. Also, dead can mean different things, no? There is a market for driving wheels and seats and such for racing games but it isn’t widespread like having a playstation is. I wouldn’t say driving peripherals were dead but just niche. That’s probably covered with your “consumer” descriptor of VR vs. what might be called an enthusiast market though. I appreciate the casting of your opinion to posterity.
Comment on Apple Vision Pro launch pre-view testers complain about weight, comfort, even headaches
Pohl@lemmy.world 10 months ago
Consumer VR is over, it didn’t work. nobody really wants it, at any price. Wtf was Apple thinking? This should have been scrapped and left for dead. Good money after bad.
I have put this on the internet so it can age like fine milk if this thing manages to find an enthusiastic audience. I feel pretty good about my odds here though.
nymwit@lemm.ee 10 months ago
Fenrisulfir@lemmy.ca 10 months ago
Not everyone is adopting it and it’s still niche but to say no one wants it at any price is a little absurd.
I think the next few iterations of the Big Screen Beyond, especially if they can include wireless, could really see an improved acceptance.