I said not outright evil, not good.
Comment on What's up with Epic Games?
MudMan@kbin.social 11 months agoYeah, and somehow they managed to invent like 90% of all "evil" MTX and DRM in the process, take a bigger cut than competitors and actively reject having a returns policy until pushed by regulators and competitors, all the while being super not evil.
It's a fine line to walk, that.
Alto@kbin.social 11 months ago
MudMan@kbin.social 11 months ago
Hah. Fair enough.
I mean, I'd say that's probably true of most companies making videogames. People are really hyperbolic about this stuff.
ElectroLisa@lemmy.blahaj.zone 10 months ago
Their DRM is easily bypassable with SteamEmu, as opposed to other inventions like Denuvo
MudMan@kbin.social 10 months ago
Ah, so if it's crackable it's fine?
Somebody tell Denuvo, they're off the hook.
Seriously, why try so hard to go to bat for a brand name? I get that everybody wants to root for something these days, but I'm too old to pick sides between Sega and Nintendo and I'm mature enough to reconcile that Steam can have the best feature set in a launcher and also be a major player in the process of erasing game ownership and the promotion of GaaS.
Alto@kbin.social 10 months ago
Since I can almost guarantee you major publishers would not publish on steam without some sort of DRM, yeah Im fine with them having an easily crackable form of DRM. Especially since they're not exactly jumping to prevent people from doing it.
MudMan@kbin.social 10 months ago
Oh, they are not. Their DRM wiki page for devs goes "this DRM is easily crackable, we really recommend you use secondary DRM on top of it, see how to do that below". I linked to that elsewhere.
Which is... you know, fine, but definitely one of the reasons I always check if a game is on GOG first before buying it on Steam.
Zorque@kbin.social 11 months ago
They invented Denuvo?
toroknos_07@sh.itjust.works 11 months ago
Drm = digital rights protection
Denovo is a form of drm made by iredto
Zorque@kbin.social 11 months ago
... right. And it's also considered one of the premier "evil" DRMs.
So I ask again... they invented Denuvo?
MudMan@kbin.social 11 months ago
Oh, is that the bar? I hadn't received the memo. That's cool, then, because Activision, Epic, Microsoft and Ubisoft didn't invent Denuvo either, so we're all good.
All their platfomrs support it and sell games with it, though.
For the record, Steam actively suggests using multiple online features and multiple layers of DRM to minimize piracy:
https://partner.steamgames.com/doc/features/drm
SomethingBurger@jlai.lu 11 months ago
Technically, Denuvo isn’t DRM, it’s anti-tamper. It protects the actual DRM from being modified or removed. It’s closer to an anticheat, as it ensures the game wasn’t modified.
Fun fact: my autocorrect changes anticheat to Antichrist.
ono@lemmy.ca 11 months ago
Having worked with DRM systems since long before Valve existed, I’m reasonably certain this is just plain false.
Transtronaut@lemmy.blahaj.zone 10 months ago
Yeah, and I don’t remember Half-life being the game that introduced the world to horse armor.
Radicaldog@lemmy.world 10 months ago
The used is being hyperbolic, but is referring to their substantial role in popularising loot boxes, as well as the marketplace that has spawned a real gambling industry around it. Kids gamble on 3rd party sites and Valve does very little to interfere.
Chailles@lemmy.world 10 months ago
Not to mention that Steamworks DRM is practically non-existent anyways.
MudMan@kbin.social 10 months ago
Blending the storefront with a DRM solution? No, that was them.
That's their entire call to fame. They first turned their auto-patcher into a DRM service, then they enforced authorization of physical copies through it and eventually it became the storefront bundled with the other two pieces. If somebody did it before them I hadn't heard of it, but I'll happily take proof that I was wrong.
None of the pieces were new, SecuROM and others had been around for years, a few publishers had download and patch managers and I don't remember who did physical auth first, but somebody must have. But bundling the three? That was Steam.