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Mr_Dr_Oink@lemmy.world 1 year agoI dont include bg3, elden ring and totk in the AAA category. AAA no longer means high quality and fun, it means made by huge companies with more money than balls. CoD is a AAA game. And its shit. For example.
Goronmon@lemmy.world 1 year ago
This line of reasoning is nonsensical.
thenightisdark@lemmy.world 1 year ago
For what it’s worth BG3 is two AA’s not three AAA.
Goronmon@lemmy.world 1 year ago
In no way is BG3 a AA game. It is firmly in the AAA category. The rough numbers I’ve seen indicate a team of 300+ people working on it, not including third-parties.
BG3 is a AAA game.
Mr_Dr_Oink@lemmy.world 1 year ago
I was simplifying my reasoning because its rant territory.
Essentially, companies like activosion dont take risks, they cater to a mass audience and produce the same games over and over. There hasnt been a unique or good version of cod since mw2 and blackops 2 days. Evidenced by them remaking both mw1 and 2 recently, because nostalgia sells games as well as popularity.
They call it AAA but ithe term has become ubiquitous with just popular games made by big profiteering entities like activision.
Its not nonsensical, its just not very well represented by my initial statement.
theRealBassist@lemmy.world 1 year ago
AAA just refers to production scale/marketing budget. While it can often be conflated with high quality, that’s not what the term refers to. Similarly, Indie does not mean low quality, high quality, or a particular level of risk
Madden, as a famous example, has always been AAA, but has rarely innovated much.
Mr_Dr_Oink@lemmy.world 1 year ago
I refer you to my other response.
lemmy.world/comment/5213678
Goronmon@lemmy.world 1 year ago
The term AAA has always just meant games made by larger developers/publishers to distinguish from games made by smaller ones. That’s really it. Large vs small budget would be another way to think of it.
It’s never implied anything about innovation or risk-taking, or uniqueness or mass-appeal.
Mr_Dr_Oink@lemmy.world 1 year ago
AAA games originally meant games with massive budgets that innovated. They gave rise to story driven games with high quality gameplay elements . One of the first AAA games was final fantasy 7.
From wiki
As opposed to
The limited risk-taking in the AAA arena and stagnation of new gameplay concepts led to the rise of indie games in the early 2010s, which were seen as more experimental. This also led to the creation of the “AA” market in the industry, larger studios that were not at the scale of AAA developers but had more experience, funding, and other factors to make them distinct from the smaller teams usually associated with indie studios.[21]
So like i said. AAA used to mean high quality but has lost that meaning as time has passed and game companies stopped taking risks.