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echo64@lemmy.world ⁨7⁩ ⁨months⁩ ago

Nihon Falcom games made since 2000, all of them. Ys games are so much fun and the Trails series has the most expansive world-building I’ve ever seen. Imagine something like a Bethesda game, but instead of every character basically just having one quest-line and ten lines of dialogue, they are constantly changing throughout the entire game, reacting to world events and progressing their own particular arc

there might be hundreds of side characters in each game that all have their own arc throughout the game, or maybe multiple games

The series really does ruin a lot of other games for you though, you come to expect this and then you play a game that doesn’t’ focus as much on narrative or world-building and everything just feels so videogamey as a result. Oh this character only talks about their Bar? and their dialogue doesn’t change at all? and they have one quest and then you’ll never speak to them again?.. okay.

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