If AI ever solves the DWYM problem, we’re in trouble. Fortunately, it’ll probably solve it the way a programmer does.
Comment on Which language you wish would really grow and reach mainstream adoption?
Kolanaki@yiffit.net 1 year ago
I’ve heard of one I don’t know the name of that is trying to make it so you can just write the program with natural English kind of like how AI works off of prompts. Having grown up watching Star Trek and seeing how they would “write” holodeck programs always made me wish we could do that IRL.
tastysnacks@programming.dev 1 year ago
Kolanaki@yiffit.net 1 year ago
Hey, we’d still need programmers to keep the AI wrangled, wouldn’t we? Like how robot workers would still need maintenance people. 😟
hallettj@beehaw.org 1 year ago
kakes@sh.itjust.works 1 year ago
Inform 7 is the closest I’m aware of, for creating text adventure games.
Honestly, I prefer the control that comes with a more syntactically consistent grammar, but I definitely see a use-case for a higher level tool for non-programmers, or for prototyping.