Comment on AMD FidelityFX™ Super Resolution 3 Now Available

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woelkchen@lemmy.world ⁨1⁩ ⁨year⁩ ago

FSR 2.0 uses motion vectors and temporal reconstruction, it can’t be forced by the compositor into all games like FSR 1.0 could.

I guess it’s then time for Valve to integrate it directly into Mesa then.

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