Comment on AMD FidelityFX™ Super Resolution 3 Now Available

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kadu@lemmy.world ⁨1⁩ ⁨year⁩ ago

That’s FSR 1.0, not FSR 2.0.

FSR is a regular upscaling shader that only looks at nearby pixels. FSR 2.0 uses motion vectors and temporal reconstruction, it can’t be forced by the compositor into all games like FSR 1.0 could.

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