The “middle ground” is for publishers to back the fuck off and let libraries do their goddamn jobs.
Why is that position in the middle? Because the extreme position is that the publishers have broken the social contract – which was for Congress to grant them the privilege of a temporary monopoly in exchange for enriching the Public Domain in the long run – and no longer deserve to have copyrights at all.
Puzzle_Sluts_4Ever@lemmy.world 1 year ago
Honestly? Yeah.
I love The Internet Archive and throw a few bucks at them every couple months. So much lost media and software is ACTUALLY preserved by them* and this is increasingly important as more and more chuds attack libraries.
But… it is pretty fucked that I can grab every 3ds and ps2 game in existence without seeing a single shitty pop-up and even a decent number of newer games.
Out of print and “disney vaulted” content is a mess. And I understand why, legally, IA might not want to make the distinction. But we already have the solution for in print media that better maps to the actual library model. Buy copies/licenses and use DRM to control the number in circulation. Might have some massive wait queues but that can be solved by “outreach”.
*: As an aside, fuck abandonware sites with a rusty metal pole. Loved how the vast majority went from “It is important to preserve these games you can’t otherwise buy” to “fuck it, upload ALL the gog installers” overnight
tabular@lemmy.world 1 year ago
DRM is at best a gateway to entry. In this day and age it has never been easier for regular people to copy, and trying to fight that is an uphill battle in a war they aught to stop anyway.
DRM is a black box of software, doing god-knows-what. That gives them unjust power over users’ computing. DRM manages “rights” by denying people’s software freedoms. DRM is digital restrictions management.