I have a serious question. To preface: I am no fan of generative AI. I hate the environmental impact, the impact on our workforce, and the risk of further widening the wealth disparity across the world.
That said, do you believe that using generative AI in this case (for prototyping and rapid iteration/visualization of intermediate/non-final design concepts) is worse than, say, artists looking at the freely available online portfolios of other artists for inspiration, provided that they generate the final designs entirely by themselves?
I’m not saying it is or isn’t at this point, but I’m curious if you have a perspective on whether/how this isn’t at least one of the less-bad ways to use AI. It seems kind of like “you can’t stop someone from asking AI for help” levels of usage, not “we fired people to replace their output with slop”.
eleijeep@piefed.social 1 day ago
Paper: Autonomous language-image generation loops converge to generic visual motifs
ampersandrew@lemmy.world 1 day ago
At the end of the day, if I think the final product looks generic, it will affect my opinion of it. But I’m not going to assume it looks generic just based on something I read about how they’re developing it.
Skv@lemmy.world 1 day ago
However their achieve it, if characters won’t have exact likenessses from the TV show - no one’s going to care, and thus actors are the models. With show’s cast as models, there’s little artistic expression involved in copying their look as best as possible, unless game goes for derivatives like drawings or cell shading. If they go for derivative looks, then having real artists in the first place would cut down on middle bullshittery of using AI.
ampersandrew@lemmy.world 1 day ago
There are a couple of actors from that show I could pick out of a lineup having seen only a few episodes, but I wasn’t even under the impression that this game would use many of the characters from the main story at all.
EvilBit@lemmy.world 1 day ago
Sure, garbage in, garbage out and all that. The autonomously generated stuff tends toward generic as an inherent byproduct of being a closed loop system. But that doesn’t mean a real artist couldn’t look at some boring ass slop and be inspired to explore new directions.
I think one of the common themes I’m circling these days is that “human in the loop” is a common concept around ensuring outputs from AI systems are acceptable, but a better way to look at it is that generative AI should never have a direct connection to final output. As inspiration or iteration, I think there’s potential value, but ultimately, whether it’s code, art, or content, a human should create what goes out. Using AI for intermediate acceleration is a much healthier approach than the “look how many people we can replace!” angle that’s so popular in tech.
This doesn’t solve any of the many other issues with generative AI these days, but it at least feels like a more sensible approach to the creative concerns.