Comment on SBA #54
pivot_root@lemmy.world 22 hours agoThey put out an engine that offers unoptimized shortcuts for traditional development techniques, replacing LODs with Nanite and introducing Lumen as a low-effort way to produce “realistic” lighting.
Both of those fall short of acceptable performance and visual stability quality during real-time rendering, but who cares about that when they make development faster and do a good enough job make for prerendered trailers? /s
boonhet@sopuli.xyz 16 hours ago
I mean you actually don’t have to use either feature though? You can still do LODs by hand and the community recommends it unless you have particularly high poly models, where nanite can actually do its job
kuberoot@discuss.tchncs.de 10 hours ago
As far as I know, if you go that way, you’ll find yourself fighting the engine as all the other tools are being adjusted to fit nanite+lumen+TAA, and you’ll still get bad results. That’s on top of them just not developing solutions that work without that whole stack.