The best part - they tried to pretend they’re not AAA. They portrayed themselves as small, indie, self-publishing studio, whereas behind curtains the stream of money from Tencent was wide as a river
Comment on Highguard will permanently shut down on March 12th.
Crozekiel@lemmy.zip 5 days ago
released […] on January 26, 2026. The studio has announced that the game will be shutting down on March 12, 2026.
What the fuck is happening in “triple-a” game dev world?
leniwcowaty@discuss.tchncs.de 4 days ago
VitoRobles@lemmy.today 4 days ago
It worked for Dave the Diver.
DeadDigger@lemmy.zip 3 days ago
Except the studio behind Dave the diver is very vocal about not being indi - it’s just the graphics so everyone assumes it
Buddahriffic@lemmy.world 4 days ago
Gambling, pretty much. They go all in on a bet that it will explode and make tons of money, take out loans based on that expectation, setting themselves in a position where either it is a major success or it is an utter failure, no in between.
The gaming market is so saturated these days that it’s kinda baffling this approach is still being taken. Like I hadn’t even heard of this game before this.
GameOverFlow@lemmy.zip 4 days ago
It is working for overwatch, why is it not working for me? I want to be like cs2.
Jako302@feddit.org 4 days ago
These games are build with a budged so high they either have to rival overwatch in its glory days or they get scrapped and written off as a loss since they will never be profitable.
Triple A studios have arrived in the corporate world a while ago were long term profits are irrelevant if your quarterly earnings aren’t what the investors want.