I agree completely. There’s only one chance to make a first impression. The final ad slot of TGA needs a worthy game that the audience can be excited about, and putting the most generic, most corporate-looking game there felt like an insult. Kind of like this absolute flop.
Comment on Highguard will permanently shut down on March 12th.
garretble@lemmy.world 3 days ago
I feel like Geoff really did a disservice to this game. It might actually could have ramped up some dedicated players and it built out its vision. But Geoff swooping in and saying it’ll be the next, greatest game did it zero favors.
rtxn@lemmy.world 3 days ago
AEsheron@lemmy.world 3 days ago
Too be fair, TGA doesn’t seem to have historically given a lot of weight to the last spot. And they probably should, because of the public perception of the last spot being inherently prestigious. But it doesn’t seem like they were trying to say it’s some sort of capstone or anything. By all accounts he just thought it looked neat and threw it in the last open spot.
doublah@sopuli.xyz 3 days ago
Idk if they had the time or money to quietly release it and ramp up over time, Tencent was likely asking where’s their return on investment after years of funding and live service games kind of depend entirely on launch success to springboard future development.
red_tomato@lemmy.world 3 days ago
2 million players gave the game a chance thanks to Geoff. I doubt the game would even get 1000 players if they decided to shadow drop it like they originally intended.
The fact that they laid off most of their staff just weeks after release shows that they couldn’t afford a slow ramp up.