Comment on Fighting games have a product design problem

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_Lory98_@discuss.tchncs.de ⁨1⁩ ⁨day⁩ ago

That’s not what I meant.

The article mentions paying for cosmetics instead of characters. With how f2p/live-service games are currently designed, I’d imagine that means things like battle passes (which are present already in some games like SF6 and GBFVS), rotating stores and/or lootboxes.

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