It’s hard to go back to Avorion after they ruined subordinate auto-trading. You used to be able to tell your traders to make money and they’d figure out trade routes and grant you a decent passive income. Now they can only trade within a few sectors (prices vary in a gradient spanning the entire galactic map, so trading with a neighboring sector is barely worth it due to prices being nearly identical), and you need to invest heavily in both the captain and trading hardware upgrades for their ship to make it even remotely usable.
I know I shouldn’t expect an X4 level economic simulation, but they straight up ripped out an already working system and the replacement is barely functional. At least someone wrote a mod allowing you to set up manual trade routes.
JakoJakoJako13@piefed.social 3 weeks ago
I checked the Steam page and damn near every review is over 500 hours. Even the not recommended ones. Might have to check this one out.
cecilkorik@lemmy.ca 3 weeks ago
Check out the workshop for it too. The ship builder is extremely flexible and people create works of art with it, and it can make the game look truly incredible. Of course, things like battle-bricks and battle-sticks (or battle-bricks WITH battle-sticks) reign supreme at actual combat effectiveness, so it’s sort of a tradeoff.